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	<id>https://wiki.layonara.com/index.php?action=history&amp;feed=atom&amp;title=Changelog_4-29</id>
	<title>Changelog 4-29 - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.layonara.com/index.php?action=history&amp;feed=atom&amp;title=Changelog_4-29"/>
	<link rel="alternate" type="text/html" href="https://wiki.layonara.com/index.php?title=Changelog_4-29&amp;action=history"/>
	<updated>2026-04-11T22:22:07Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.39.17</generator>
	<entry>
		<id>https://wiki.layonara.com/index.php?title=Changelog_4-29&amp;diff=13539&amp;oldid=prev</id>
		<title>Orth at 22:46, 30 September 2019</title>
		<link rel="alternate" type="text/html" href="https://wiki.layonara.com/index.php?title=Changelog_4-29&amp;diff=13539&amp;oldid=prev"/>
		<updated>2019-09-30T22:46:23Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:46, 30 September 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot;&gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Fixed an issue with Spellsword ignore spell failure feat&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Fixed an issue with Spellsword ignore spell failure feat&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Added &amp;lt;code&amp;gt;=c autointro&amp;lt;/code&amp;gt; which will automatically do &amp;lt;code&amp;gt;=c introarea [name provided]&amp;lt;/code&amp;gt; when you use the Quickchat Hello command. Example &amp;lt;code&amp;gt;=c autointro Plen&amp;lt;/code&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Added &amp;lt;code&amp;gt;=c autointro&amp;lt;/code&amp;gt; which will automatically do &amp;lt;code&amp;gt;=c introarea [name provided]&amp;lt;/code&amp;gt; when you use the Quickchat Hello command. Example &amp;lt;code&amp;gt;=c autointro Plen&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/code&amp;gt;. You can turn off with &amp;lt;code&amp;gt;=c autointro off&lt;/ins&gt;&amp;lt;/code&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Added &amp;lt;code&amp;gt;=c sethp {MIN|MAX|RANDOM}&amp;lt;/code&amp;gt; to reapply all your level up HPs acquired to the specified argument. I&amp;#039;ve always felt the tediousness of players having to go through their level up process continuously until they get the MaxHP (or MIN for those weirdos like Ozy) is silly. I also feel like some people don&amp;#039;t know they can do this and this is an unfair advantage. I also feel like some people didn&amp;#039;t learn this until later and regret missing out on more HP at earlier levels.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Added &amp;lt;code&amp;gt;=c sethp {MIN|MAX|RANDOM}&amp;lt;/code&amp;gt; to reapply all your level up HPs acquired to the specified argument. I&amp;#039;ve always felt the tediousness of players having to go through their level up process continuously until they get the MaxHP (or MIN for those weirdos like Ozy) is silly. I also feel like some people don&amp;#039;t know they can do this and this is an unfair advantage. I also feel like some people didn&amp;#039;t learn this until later and regret missing out on more HP at earlier levels.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Added &amp;lt;code&amp;gt;=c relation&amp;lt;/code&amp;gt; for clerics which will illustrate various coloured exclamation marks above the other PC&amp;#039;s head defining the cleric&amp;#039;s deity&amp;#039;s relationship with the target&amp;#039;s deity for 60 seconds. Red = Enemy, Purple = Unfriendly, Blue = Friendly, Green = Allied, Yellow = Same Deity&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Added &amp;lt;code&amp;gt;=c relation&amp;lt;/code&amp;gt; for clerics which will illustrate various coloured exclamation marks above the other PC&amp;#039;s head defining the cleric&amp;#039;s deity&amp;#039;s relationship with the target&amp;#039;s deity for 60 seconds. Red = Enemy, Purple = Unfriendly, Blue = Friendly, Green = Allied, Yellow = Same Deity&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Orth</name></author>
	</entry>
	<entry>
		<id>https://wiki.layonara.com/index.php?title=Changelog_4-29&amp;diff=10130&amp;oldid=prev</id>
		<title>Orth at 17:58, 4 September 2019</title>
		<link rel="alternate" type="text/html" href="https://wiki.layonara.com/index.php?title=Changelog_4-29&amp;diff=10130&amp;oldid=prev"/>
		<updated>2019-09-04T17:58:07Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:58, 4 September 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot;&gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Fixed an issue with Spellsword ignore spell failure feat&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Fixed an issue with Spellsword ignore spell failure feat&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Added &amp;lt;code&amp;gt;=c autointro&amp;lt;/code&amp;gt; which will automatically do &amp;lt;code&amp;gt;=c introarea [name provided]&amp;lt;/code&amp;gt; when you use the Quickchat Hello command. Example &amp;lt;code&amp;gt;=c autointro Plen&amp;lt;/code&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Added &amp;lt;code&amp;gt;=c autointro&amp;lt;/code&amp;gt; which will automatically do &amp;lt;code&amp;gt;=c introarea [name provided]&amp;lt;/code&amp;gt; when you use the Quickchat Hello command. Example &amp;lt;code&amp;gt;=c autointro Plen&amp;lt;/code&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Added &amp;lt;code&amp;gt;=c sethp {MIN|MAX|RANDOM}&amp;lt;/code&amp;gt; to reapply all your level up HPs acquired to the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;relative value&lt;/del&gt;. I&amp;#039;ve always felt the tediousness of players having to go through their level up process continuously until they get the MaxHP (or MIN for those weirdos like Ozy) is silly. I also feel like some people don&amp;#039;t know they can do this and this is an unfair advantage. I also feel like some people didn&amp;#039;t learn this until later and regret missing out on more HP at earlier levels.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Added &amp;lt;code&amp;gt;=c sethp {MIN|MAX|RANDOM}&amp;lt;/code&amp;gt; to reapply all your level up HPs acquired to the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;specified argument&lt;/ins&gt;. I&amp;#039;ve always felt the tediousness of players having to go through their level up process continuously until they get the MaxHP (or MIN for those weirdos like Ozy) is silly. I also feel like some people don&amp;#039;t know they can do this and this is an unfair advantage. I also feel like some people didn&amp;#039;t learn this until later and regret missing out on more HP at earlier levels.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Added &amp;lt;code&amp;gt;=c relation&amp;lt;/code&amp;gt; for clerics which will illustrate various coloured exclamation marks above the other PC&amp;#039;s head defining the cleric&amp;#039;s deity&amp;#039;s relationship with the target&amp;#039;s deity for 60 seconds. Red = Enemy, Purple = Unfriendly, Blue = Friendly, Green = Allied, Yellow = Same Deity&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Added &amp;lt;code&amp;gt;=c relation&amp;lt;/code&amp;gt; for clerics which will illustrate various coloured exclamation marks above the other PC&amp;#039;s head defining the cleric&amp;#039;s deity&amp;#039;s relationship with the target&amp;#039;s deity for 60 seconds. Red = Enemy, Purple = Unfriendly, Blue = Friendly, Green = Allied, Yellow = Same Deity&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Added a VFX placeable marker at every Area Transition so finding ATs is not as difficult. Clicking the VFX will also work like a transition.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Added a VFX placeable marker at every Area Transition so finding ATs is not as difficult. Clicking the VFX will also work like a transition.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Orth</name></author>
	</entry>
	<entry>
		<id>https://wiki.layonara.com/index.php?title=Changelog_4-29&amp;diff=10129&amp;oldid=prev</id>
		<title>Orth at 17:57, 4 September 2019</title>
		<link rel="alternate" type="text/html" href="https://wiki.layonara.com/index.php?title=Changelog_4-29&amp;diff=10129&amp;oldid=prev"/>
		<updated>2019-09-04T17:57:45Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:57, 4 September 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot;&gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Fixed an issue with Spellsword ignore spell failure feat&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Fixed an issue with Spellsword ignore spell failure feat&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Added &amp;lt;code&amp;gt;=c autointro&amp;lt;/code&amp;gt; which will automatically do &amp;lt;code&amp;gt;=c introarea [name provided]&amp;lt;/code&amp;gt; when you use the Quickchat Hello command.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Added &amp;lt;code&amp;gt;=c autointro&amp;lt;/code&amp;gt; which will automatically do &amp;lt;code&amp;gt;=c introarea [name provided]&amp;lt;/code&amp;gt; when you use the Quickchat Hello command. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Example &amp;lt;code&amp;gt;=c autointro Plen&amp;lt;/code&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Added &amp;lt;code&amp;gt;=c sethp {MIN|MAX|RANDOM}&amp;lt;/code&amp;gt; to reapply all your level up HPs acquired to the relative value. I&amp;#039;ve always felt the tediousness of players having to go through their level up process continuously until they get the MaxHP (or MIN for those weirdos like Ozy) is silly. I also feel like some people don&amp;#039;t know they can do this and this is an unfair advantage. I also feel like some people didn&amp;#039;t learn this until later and regret missing out on more HP at earlier levels.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Added &amp;lt;code&amp;gt;=c sethp {MIN|MAX|RANDOM}&amp;lt;/code&amp;gt; to reapply all your level up HPs acquired to the relative value. I&amp;#039;ve always felt the tediousness of players having to go through their level up process continuously until they get the MaxHP (or MIN for those weirdos like Ozy) is silly. I also feel like some people don&amp;#039;t know they can do this and this is an unfair advantage. I also feel like some people didn&amp;#039;t learn this until later and regret missing out on more HP at earlier levels.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Added &amp;lt;code&amp;gt;=c relation&amp;lt;/code&amp;gt; for clerics which will illustrate various coloured exclamation marks above the other PC&amp;#039;s head defining the cleric&amp;#039;s deity&amp;#039;s relationship with the target&amp;#039;s deity for 60 seconds. Red = Enemy, Purple = Unfriendly, Blue = Friendly, Green = Allied, Yellow = Same Deity&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Added &amp;lt;code&amp;gt;=c relation&amp;lt;/code&amp;gt; for clerics which will illustrate various coloured exclamation marks above the other PC&amp;#039;s head defining the cleric&amp;#039;s deity&amp;#039;s relationship with the target&amp;#039;s deity for 60 seconds. Red = Enemy, Purple = Unfriendly, Blue = Friendly, Green = Allied, Yellow = Same Deity&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Orth</name></author>
	</entry>
	<entry>
		<id>https://wiki.layonara.com/index.php?title=Changelog_4-29&amp;diff=10128&amp;oldid=prev</id>
		<title>Orth at 15:34, 4 September 2019</title>
		<link rel="alternate" type="text/html" href="https://wiki.layonara.com/index.php?title=Changelog_4-29&amp;diff=10128&amp;oldid=prev"/>
		<updated>2019-09-04T15:34:34Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:34, 4 September 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l9&quot;&gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Fixed an issue with pies only producing one slice when used&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Fixed an issue with pies only producing one slice when used&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Fixed an issue with the Stick of Charcoal destroying entire stacks when used to make Powdered Carbon&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Fixed an issue with the Stick of Charcoal destroying entire stacks when used to make Powdered Carbon&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Gold stacks do not count towards a placeable&#039;s item count restriction&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Fix Arnax direction after walking from outskirts&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Changelog]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Changelog]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Orth</name></author>
	</entry>
	<entry>
		<id>https://wiki.layonara.com/index.php?title=Changelog_4-29&amp;diff=10127&amp;oldid=prev</id>
		<title>Orth: Created page with &quot;September 4, 2019  * Fixed an issue with Spellsword ignore spell failure feat * Added &lt;code&gt;=c autointro&lt;/code&gt; which will automatically do &lt;code&gt;=c introarea [name provided]&lt;...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.layonara.com/index.php?title=Changelog_4-29&amp;diff=10127&amp;oldid=prev"/>
		<updated>2019-09-04T14:58:07Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;September 4, 2019  * Fixed an issue with Spellsword ignore spell failure feat * Added &amp;lt;code&amp;gt;=c autointro&amp;lt;/code&amp;gt; which will automatically do &amp;lt;code&amp;gt;=c introarea [name provided]&amp;lt;...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;September 4, 2019&lt;br /&gt;
&lt;br /&gt;
* Fixed an issue with Spellsword ignore spell failure feat&lt;br /&gt;
* Added &amp;lt;code&amp;gt;=c autointro&amp;lt;/code&amp;gt; which will automatically do &amp;lt;code&amp;gt;=c introarea [name provided]&amp;lt;/code&amp;gt; when you use the Quickchat Hello command.&lt;br /&gt;
* Added &amp;lt;code&amp;gt;=c sethp {MIN|MAX|RANDOM}&amp;lt;/code&amp;gt; to reapply all your level up HPs acquired to the relative value. I&amp;#039;ve always felt the tediousness of players having to go through their level up process continuously until they get the MaxHP (or MIN for those weirdos like Ozy) is silly. I also feel like some people don&amp;#039;t know they can do this and this is an unfair advantage. I also feel like some people didn&amp;#039;t learn this until later and regret missing out on more HP at earlier levels. &lt;br /&gt;
* Added &amp;lt;code&amp;gt;=c relation&amp;lt;/code&amp;gt; for clerics which will illustrate various coloured exclamation marks above the other PC&amp;#039;s head defining the cleric&amp;#039;s deity&amp;#039;s relationship with the target&amp;#039;s deity for 60 seconds. Red = Enemy, Purple = Unfriendly, Blue = Friendly, Green = Allied, Yellow = Same Deity&lt;br /&gt;
* Added a VFX placeable marker at every Area Transition so finding ATs is not as difficult. Clicking the VFX will also work like a transition.&lt;br /&gt;
* Examining a PC will show you what name they know you as.&lt;br /&gt;
* Fixed an issue with pies only producing one slice when used&lt;br /&gt;
* Fixed an issue with the Stick of Charcoal destroying entire stacks when used to make Powdered Carbon&lt;br /&gt;
&lt;br /&gt;
[[Category:Changelog]]&lt;/div&gt;</summary>
		<author><name>Orth</name></author>
	</entry>
</feed>