<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.layonara.com/index.php?action=history&amp;feed=atom&amp;title=Fort_Vehl</id>
	<title>Fort Vehl - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.layonara.com/index.php?action=history&amp;feed=atom&amp;title=Fort_Vehl"/>
	<link rel="alternate" type="text/html" href="https://wiki.layonara.com/index.php?title=Fort_Vehl&amp;action=history"/>
	<updated>2026-04-12T07:54:10Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.39.17</generator>
	<entry>
		<id>https://wiki.layonara.com/index.php?title=Fort_Vehl&amp;diff=9213&amp;oldid=prev</id>
		<title>Orth: Text replacement - &quot;&lt;span id=&quot;.*&quot;&gt;(.*):&lt;\/span&gt;&quot; to &quot;$1&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.layonara.com/index.php?title=Fort_Vehl&amp;diff=9213&amp;oldid=prev"/>
		<updated>2019-03-11T23:00:17Z</updated>

		<summary type="html">&lt;p&gt;Text replacement - &amp;quot;&amp;lt;span id=&amp;quot;.*&amp;quot;&amp;gt;(.*):&amp;lt;\/span&amp;gt;&amp;quot; to &amp;quot;$1&amp;quot;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:00, 11 March 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;span id=&amp;quot;&lt;/del&gt;Location&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;quot;&amp;gt;Location:&amp;lt;/span&amp;gt; &lt;/del&gt;Fort Vehl lies at the very southern tip of [[Mistone]] between the Battlehelm Moors and the southern ranges of the Brech Mountains.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Location Fort Vehl lies at the very southern tip of [[Mistone]] between the Battlehelm Moors and the southern ranges of the Brech Mountains.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;span id=&amp;quot;Realm&amp;quot;&amp;gt;&lt;/del&gt;Realm&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;:&amp;lt;/span&amp;gt; &lt;/del&gt;[[Co&amp;#039;rys]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Realm [[Co&amp;#039;rys]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;span id=&amp;quot;&lt;/del&gt;Population&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;quot;&amp;gt;Population:&amp;lt;/span&amp;gt; &lt;/del&gt;47,000: 44% [[human]], 25% [[dwarf]], 20% [[halfling]], 5% [[gnome]], 4% [[brokanian]], 2% elf&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Population 47,000: 44% [[human]], 25% [[dwarf]], 20% [[halfling]], 5% [[gnome]], 4% [[brokanian]], 2% elf&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;span id=&amp;quot;ShrinesTemples_to&amp;quot;&amp;gt;&lt;/del&gt;Shrines/Temples to&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;:&amp;lt;/span&amp;gt; &lt;/del&gt;[[Branderback]], [[Corath]] -rumored, [[Mist]], [[Rofirein]], [[Xeen]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Shrines/Temples to [[Branderback]], [[Corath]] -rumored, [[Mist]], [[Rofirein]], [[Xeen]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Vehl, being a port town in the south, is quite pleasant compared to the rest of the kingdom, except for its inhabitants. Sandwiched neatly between the Brech mountain range and a placid bay that acts as a port and shipyard, the winds are balmy and the terrain lush, if damp. Shrubs surround the [[stone]] and mortar town walls, haphazard but sometimes pruned by the local herbalist. Backyard gardens provide sustenance to those with the patience to grow them, adding another touch of green, and the temperature is moderated by the seas and rarely gets too hot or too [[cold]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Vehl, being a port town in the south, is quite pleasant compared to the rest of the kingdom, except for its inhabitants. Sandwiched neatly between the Brech mountain range and a placid bay that acts as a port and shipyard, the winds are balmy and the terrain lush, if damp. Shrubs surround the [[stone]] and mortar town walls, haphazard but sometimes pruned by the local herbalist. Backyard gardens provide sustenance to those with the patience to grow them, adding another touch of green, and the temperature is moderated by the seas and rarely gets too hot or too [[cold]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The architecture is tall buildings with small footprints. Cellars, while they would be handy, are simply impossible with the local water table so close underground so adjustments are made upward to provide space. Many buildings have clotheslines strung from window to window, not so much to facilitate the drying of clothes as to provide a quick escape route.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The architecture is tall buildings with small footprints. Cellars, while they would be handy, are simply impossible with the local water table so close underground so adjustments are made upward to provide space. Many buildings have clotheslines strung from window to window, not so much to facilitate the drying of clothes as to provide a quick escape route.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Orth</name></author>
	</entry>
	<entry>
		<id>https://wiki.layonara.com/index.php?title=Fort_Vehl&amp;diff=7609&amp;oldid=prev</id>
		<title>Orth: Text replacement - &quot;&lt;span class=&quot;DROPCAP&quot;&gt;([A-Z])&lt;\/span&gt;&quot; to &quot;$1&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.layonara.com/index.php?title=Fort_Vehl&amp;diff=7609&amp;oldid=prev"/>
		<updated>2019-03-11T22:00:24Z</updated>

		<summary type="html">&lt;p&gt;Text replacement - &amp;quot;&amp;lt;span class=&amp;quot;DROPCAP&amp;quot;&amp;gt;([A-Z])&amp;lt;\/span&amp;gt;&amp;quot; to &amp;quot;$1&amp;quot;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:00, 11 March 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l4&quot;&gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;lt;span id=&amp;quot;ShrinesTemples_to&amp;quot;&amp;gt;Shrines/Temples to:&amp;lt;/span&amp;gt; [[Branderback]], [[Corath]] -rumored, [[Mist]], [[Rofirein]], [[Xeen]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;lt;span id=&amp;quot;ShrinesTemples_to&amp;quot;&amp;gt;Shrines/Temples to:&amp;lt;/span&amp;gt; [[Branderback]], [[Corath]] -rumored, [[Mist]], [[Rofirein]], [[Xeen]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;span class=&amp;quot;DROPCAP&amp;quot;&amp;gt;V&amp;lt;/span&amp;gt;ehl&lt;/del&gt;, being a port town in the south, is quite pleasant compared to the rest of the kingdom, except for its inhabitants. Sandwiched neatly between the Brech mountain range and a placid bay that acts as a port and shipyard, the winds are balmy and the terrain lush, if damp. Shrubs surround the [[stone]] and mortar town walls, haphazard but sometimes pruned by the local herbalist. Backyard gardens provide sustenance to those with the patience to grow them, adding another touch of green, and the temperature is moderated by the seas and rarely gets too hot or too [[cold]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Vehl&lt;/ins&gt;, being a port town in the south, is quite pleasant compared to the rest of the kingdom, except for its inhabitants. Sandwiched neatly between the Brech mountain range and a placid bay that acts as a port and shipyard, the winds are balmy and the terrain lush, if damp. Shrubs surround the [[stone]] and mortar town walls, haphazard but sometimes pruned by the local herbalist. Backyard gardens provide sustenance to those with the patience to grow them, adding another touch of green, and the temperature is moderated by the seas and rarely gets too hot or too [[cold]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The architecture is tall buildings with small footprints. Cellars, while they would be handy, are simply impossible with the local water table so close underground so adjustments are made upward to provide space. Many buildings have clotheslines strung from window to window, not so much to facilitate the drying of clothes as to provide a quick escape route.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The architecture is tall buildings with small footprints. Cellars, while they would be handy, are simply impossible with the local water table so close underground so adjustments are made upward to provide space. Many buildings have clotheslines strung from window to window, not so much to facilitate the drying of clothes as to provide a quick escape route.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Orth</name></author>
	</entry>
	<entry>
		<id>https://wiki.layonara.com/index.php?title=Fort_Vehl&amp;diff=6169&amp;oldid=prev</id>
		<title>127.0.0.1: The LinkTitles extension automatically added links to existing pages (&lt;a rel=&quot;nofollow&quot; class=&quot;external free&quot; href=&quot;https://github.com/bovender/LinkTitles&quot;&gt;https://github.com/bovender/LinkTitles&lt;/a&gt;).</title>
		<link rel="alternate" type="text/html" href="https://wiki.layonara.com/index.php?title=Fort_Vehl&amp;diff=6169&amp;oldid=prev"/>
		<updated>2019-03-10T05:33:06Z</updated>

		<summary type="html">&lt;p&gt;The LinkTitles extension automatically added links to existing pages (&amp;lt;a rel=&amp;quot;nofollow&amp;quot; class=&amp;quot;external free&amp;quot; href=&amp;quot;https://github.com/bovender/LinkTitles&amp;quot;&amp;gt;https://github.com/bovender/LinkTitles&amp;lt;/a&amp;gt;).&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:33, 10 March 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;lt;span id=&amp;quot;Location&amp;quot;&amp;gt;Location:&amp;lt;/span&amp;gt; Fort Vehl lies at the very southern tip of Mistone between the Battlehelm Moors and the southern ranges of the Brech Mountains.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;lt;span id=&amp;quot;Location&amp;quot;&amp;gt;Location:&amp;lt;/span&amp;gt; Fort Vehl lies at the very southern tip of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Mistone&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;between the Battlehelm Moors and the southern ranges of the Brech Mountains.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;lt;span id=&amp;quot;Realm&amp;quot;&amp;gt;Realm:&amp;lt;/span&amp;gt; Co&amp;#039;rys&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;lt;span id=&amp;quot;Realm&amp;quot;&amp;gt;Realm:&amp;lt;/span&amp;gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Co&amp;#039;rys&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;lt;span id=&amp;quot;Population&amp;quot;&amp;gt;Population:&amp;lt;/span&amp;gt; 47,000: 44% human, 25% dwarf, 20% halfling, 5% gnome, 4% brokanian, 2% elf&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;lt;span id=&amp;quot;Population&amp;quot;&amp;gt;Population:&amp;lt;/span&amp;gt; 47,000: 44% &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;human&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;, 25% &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;dwarf&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;, 20% &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;halfling&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;, 5% &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;gnome&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;, 4% &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;brokanian&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;, 2% elf&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;lt;span id=&amp;quot;ShrinesTemples_to&amp;quot;&amp;gt;Shrines/Temples to:&amp;lt;/span&amp;gt; Branderback, Corath -rumored, Mist, Rofirein, Xeen&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;lt;span id=&amp;quot;ShrinesTemples_to&amp;quot;&amp;gt;Shrines/Temples to:&amp;lt;/span&amp;gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Branderback&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Corath&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;-rumored, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Mist&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Rofirein&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Xeen&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span class=&amp;quot;DROPCAP&amp;quot;&amp;gt;V&amp;lt;/span&amp;gt;ehl, being a port town in the south, is quite pleasant compared to the rest of the kingdom, except for its inhabitants. Sandwiched neatly between the Brech mountain range and a placid bay that acts as a port and shipyard, the winds are balmy and the terrain lush, if damp. Shrubs surround the stone and mortar town walls, haphazard but sometimes pruned by the local herbalist. Backyard gardens provide sustenance to those with the patience to grow them, adding another touch of green, and the temperature is moderated by the seas and rarely gets too hot or too cold.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span class=&amp;quot;DROPCAP&amp;quot;&amp;gt;V&amp;lt;/span&amp;gt;ehl, being a port town in the south, is quite pleasant compared to the rest of the kingdom, except for its inhabitants. Sandwiched neatly between the Brech mountain range and a placid bay that acts as a port and shipyard, the winds are balmy and the terrain lush, if damp. Shrubs surround the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;stone&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;and mortar town walls, haphazard but sometimes pruned by the local herbalist. Backyard gardens provide sustenance to those with the patience to grow them, adding another touch of green, and the temperature is moderated by the seas and rarely gets too hot or too &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;cold&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The architecture is tall buildings with small footprints. Cellars, while they would be handy, are simply impossible with the local water table so close underground so adjustments are made upward to provide space. Many buildings have clotheslines strung from window to window, not so much to facilitate the drying of clothes as to provide a quick escape route.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The architecture is tall buildings with small footprints. Cellars, while they would be handy, are simply impossible with the local water table so close underground so adjustments are made upward to provide space. Many buildings have clotheslines strung from window to window, not so much to facilitate the drying of clothes as to provide a quick escape route.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>127.0.0.1</name></author>
	</entry>
	<entry>
		<id>https://wiki.layonara.com/index.php?title=Fort_Vehl&amp;diff=4348&amp;oldid=prev</id>
		<title>Orth: Imported from text file</title>
		<link rel="alternate" type="text/html" href="https://wiki.layonara.com/index.php?title=Fort_Vehl&amp;diff=4348&amp;oldid=prev"/>
		<updated>2019-03-10T03:29:00Z</updated>

		<summary type="html">&lt;p&gt;Imported from text file&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;* &amp;lt;span id=&amp;quot;Location&amp;quot;&amp;gt;Location:&amp;lt;/span&amp;gt; Fort Vehl lies at the very southern tip of Mistone between the Battlehelm Moors and the southern ranges of the Brech Mountains.&lt;br /&gt;
* &amp;lt;span id=&amp;quot;Realm&amp;quot;&amp;gt;Realm:&amp;lt;/span&amp;gt; Co&amp;#039;rys&lt;br /&gt;
* &amp;lt;span id=&amp;quot;Population&amp;quot;&amp;gt;Population:&amp;lt;/span&amp;gt; 47,000: 44% human, 25% dwarf, 20% halfling, 5% gnome, 4% brokanian, 2% elf&lt;br /&gt;
* &amp;lt;span id=&amp;quot;ShrinesTemples_to&amp;quot;&amp;gt;Shrines/Temples to:&amp;lt;/span&amp;gt; Branderback, Corath -rumored, Mist, Rofirein, Xeen&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;DROPCAP&amp;quot;&amp;gt;V&amp;lt;/span&amp;gt;ehl, being a port town in the south, is quite pleasant compared to the rest of the kingdom, except for its inhabitants. Sandwiched neatly between the Brech mountain range and a placid bay that acts as a port and shipyard, the winds are balmy and the terrain lush, if damp. Shrubs surround the stone and mortar town walls, haphazard but sometimes pruned by the local herbalist. Backyard gardens provide sustenance to those with the patience to grow them, adding another touch of green, and the temperature is moderated by the seas and rarely gets too hot or too cold.&lt;br /&gt;
&lt;br /&gt;
The architecture is tall buildings with small footprints. Cellars, while they would be handy, are simply impossible with the local water table so close underground so adjustments are made upward to provide space. Many buildings have clotheslines strung from window to window, not so much to facilitate the drying of clothes as to provide a quick escape route.&lt;/div&gt;</summary>
		<author><name>Orth</name></author>
	</entry>
</feed>