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	<id>https://wiki.layonara.com/index.php?action=history&amp;feed=atom&amp;title=Resting</id>
	<title>Resting - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.layonara.com/index.php?action=history&amp;feed=atom&amp;title=Resting"/>
	<link rel="alternate" type="text/html" href="https://wiki.layonara.com/index.php?title=Resting&amp;action=history"/>
	<updated>2026-04-12T21:42:05Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.39.17</generator>
	<entry>
		<id>https://wiki.layonara.com/index.php?title=Resting&amp;diff=9654&amp;oldid=prev</id>
		<title>Orth at 04:26, 2 June 2019</title>
		<link rel="alternate" type="text/html" href="https://wiki.layonara.com/index.php?title=Resting&amp;diff=9654&amp;oldid=prev"/>
		<updated>2019-06-02T04:26:34Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 04:26, 2 June 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l9&quot;&gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Most negative effects, such as ability score loss, can be removed by resting. A character heals one [[Hit Point]] plus his/her [[Constitution]] modifier per level each rest. If the character rests in a Safe Area, however, they will be restored to full Hit Points regardless of their injuries. A character may always rest in a safe rest area, no matter how long they have on their rest timer. Doing so will reset the timer. Safe Areas include rooms at the various taverns and inns across Layonara, as well as remote campsites that are frequently referred to as a [[Druid]]&amp;#039;s Campsite, where your character will find an ever-burning [[campfire]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Most negative effects, such as ability score loss, can be removed by resting. A character heals one [[Hit Point]] plus his/her [[Constitution]] modifier per level each rest. If the character rests in a Safe Area, however, they will be restored to full Hit Points regardless of their injuries. A character may always rest in a safe rest area, no matter how long they have on their rest timer. Doing so will reset the timer. Safe Areas include rooms at the various taverns and inns across Layonara, as well as remote campsites that are frequently referred to as a [[Druid]]&amp;#039;s Campsite, where your character will find an ever-burning [[campfire]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Layonara On NWN]][[Category:Game Systems]][[Category:Roleplay And Realism]][[Category:Character Systems]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key layo_smf-wiki_:diff::1.12:old-9375:rev-9654 --&gt;
&lt;/table&gt;</summary>
		<author><name>Orth</name></author>
	</entry>
	<entry>
		<id>https://wiki.layonara.com/index.php?title=Resting&amp;diff=9375&amp;oldid=prev</id>
		<title>Orth: Text replacement - &quot;&lt;span class=&quot;BOLD&quot;&gt;(.*)&lt;\/span&gt;&quot; to &quot;$1&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.layonara.com/index.php?title=Resting&amp;diff=9375&amp;oldid=prev"/>
		<updated>2019-03-11T23:01:58Z</updated>

		<summary type="html">&lt;p&gt;Text replacement - &amp;quot;&amp;lt;span class=&amp;quot;BOLD&amp;quot;&amp;gt;(.*)&amp;lt;\/span&amp;gt;&amp;quot; to &amp;quot;$1&amp;quot;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:01, 11 March 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;After a tough fight or a long day, your character will almost certainly be feeling the need to rest. Although failure to rest does not result in any penalties due to [[sleep]] deprivation, resting is very important as it allows characters to [[heal]] and replenish many of their [[abilities]] such as spell casting. [[Layonara]] uses a unique resting system designed to reflect a character&amp;#039;s natural need for greater recovery time as the character increases in experience, age, and ability. A rest timer dependent on your character&amp;#039;s level will determine how long they must wait between rests.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;After a tough fight or a long day, your character will almost certainly be feeling the need to rest. Although failure to rest does not result in any penalties due to [[sleep]] deprivation, resting is very important as it allows characters to [[heal]] and replenish many of their [[abilities]] such as spell casting. [[Layonara]] uses a unique resting system designed to reflect a character&amp;#039;s natural need for greater recovery time as the character increases in experience, age, and ability. A rest timer dependent on your character&amp;#039;s level will determine how long they must wait between rests.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;lt;span style=&amp;quot;color:purple;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;BOLD&lt;/del&gt;&amp;quot;&amp;gt;Levels 1-3:&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/span&amp;gt;&lt;/del&gt;&amp;lt;/span&amp;gt; No limit&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;lt;span style=&amp;quot;color:purple;&amp;quot;&amp;gt;Levels 1-3:&amp;lt;/span&amp;gt; No limit&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;lt;span style=&amp;quot;color:blue;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;BOLD&lt;/del&gt;&amp;quot;&amp;gt;Levels 4-6:&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/span&amp;gt;&lt;/del&gt;&amp;lt;/span&amp;gt; 6 minutes&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Levels 4-6:&amp;lt;/span&amp;gt; 6 minutes&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;lt;span style=&amp;quot;color:green;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;BOLD&lt;/del&gt;&amp;quot;&amp;gt;Levels 7-10:&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/span&amp;gt;&lt;/del&gt;&amp;lt;/span&amp;gt; 10 minutes&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;Levels 7-10:&amp;lt;/span&amp;gt; 10 minutes&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;lt;span style=&amp;quot;color:#ee82ee;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;BOLD&amp;quot; style=&amp;quot;&amp;quot;&amp;gt;Levels 11-15&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:yellow;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;BOLD&lt;/del&gt;&amp;quot;&amp;gt;:&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/span&amp;gt;&lt;/del&gt;&amp;lt;/span&amp;gt; 1 minute per level&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;lt;span style=&amp;quot;color:#ee82ee;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;BOLD&amp;quot; style=&amp;quot;&amp;quot;&amp;gt;Levels 11-15&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:yellow;&amp;quot;&amp;gt;:&amp;lt;/span&amp;gt; 1 minute per level&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;lt;span style=&amp;quot;color:orange;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;BOLD&lt;/del&gt;&amp;quot;&amp;gt;Levels 16-30:&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/span&amp;gt;&lt;/del&gt;&amp;lt;/span&amp;gt; 15 minutes + 1 minute/2 levels over 15&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;Levels 16-30:&amp;lt;/span&amp;gt; 15 minutes + 1 minute/2 levels over 15&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;lt;span style=&amp;quot;color:red;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;BOLD&lt;/del&gt;&amp;quot;&amp;gt;Level 30+:&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/span&amp;gt;&lt;/del&gt;&amp;lt;/span&amp;gt; 25 minutes (capped)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;Level 30+:&amp;lt;/span&amp;gt; 25 minutes (capped)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Most negative effects, such as ability score loss, can be removed by resting. A character heals one [[Hit Point]] plus his/her [[Constitution]] modifier per level each rest. If the character rests in a Safe Area, however, they will be restored to full Hit Points regardless of their injuries. A character may always rest in a safe rest area, no matter how long they have on their rest timer. Doing so will reset the timer. Safe Areas include rooms at the various taverns and inns across Layonara, as well as remote campsites that are frequently referred to as a [[Druid]]&amp;#039;s Campsite, where your character will find an ever-burning [[campfire]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Most negative effects, such as ability score loss, can be removed by resting. A character heals one [[Hit Point]] plus his/her [[Constitution]] modifier per level each rest. If the character rests in a Safe Area, however, they will be restored to full Hit Points regardless of their injuries. A character may always rest in a safe rest area, no matter how long they have on their rest timer. Doing so will reset the timer. Safe Areas include rooms at the various taverns and inns across Layonara, as well as remote campsites that are frequently referred to as a [[Druid]]&amp;#039;s Campsite, where your character will find an ever-burning [[campfire]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key layo_smf-wiki_:diff::1.12:old-9017:rev-9375 --&gt;
&lt;/table&gt;</summary>
		<author><name>Orth</name></author>
	</entry>
	<entry>
		<id>https://wiki.layonara.com/index.php?title=Resting&amp;diff=9017&amp;oldid=prev</id>
		<title>Orth: Text replacement - &quot;\[\[lore\/.*\|(.*)]]&quot; to &quot;$1&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.layonara.com/index.php?title=Resting&amp;diff=9017&amp;oldid=prev"/>
		<updated>2019-03-11T22:53:41Z</updated>

		<summary type="html">&lt;p&gt;Text replacement - &amp;quot;\[\[lore\/.*\|(.*)]]&amp;quot; to &amp;quot;&lt;a href=&quot;/index.php?title=$1&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;$1 (page does not exist)&quot;&gt;$1&lt;/a&gt;&amp;quot;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:53, 11 March 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l8&quot;&gt;Line 8:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 8:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;BOLD&amp;quot;&amp;gt;Level 30+:&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; 25 minutes (capped)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;BOLD&amp;quot;&amp;gt;Level 30+:&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; 25 minutes (capped)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Most negative effects, such as ability score loss, can be removed by resting. A character heals one [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lore/hp|&lt;/del&gt;Hit Point]] plus his/her [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lore/constitution|&lt;/del&gt;Constitution]] modifier per level each rest. If the character rests in a Safe Area, however, they will be restored to full Hit Points regardless of their injuries. A character may always rest in a safe rest area, no matter how long they have on their rest timer. Doing so will reset the timer. Safe Areas include rooms at the various taverns and inns across Layonara, as well as remote campsites that are frequently referred to as a [[Druid]]&amp;#039;s Campsite, where your character will find an ever-burning [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lore/campfire|&lt;/del&gt;campfire]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Most negative effects, such as ability score loss, can be removed by resting. A character heals one [[Hit Point]] plus his/her [[Constitution]] modifier per level each rest. If the character rests in a Safe Area, however, they will be restored to full Hit Points regardless of their injuries. A character may always rest in a safe rest area, no matter how long they have on their rest timer. Doing so will reset the timer. Safe Areas include rooms at the various taverns and inns across Layonara, as well as remote campsites that are frequently referred to as a [[Druid]]&amp;#039;s Campsite, where your character will find an ever-burning [[campfire]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key layo_smf-wiki_:diff::1.12:old-8110:rev-9017 --&gt;
&lt;/table&gt;</summary>
		<author><name>Orth</name></author>
	</entry>
	<entry>
		<id>https://wiki.layonara.com/index.php?title=Resting&amp;diff=8110&amp;oldid=prev</id>
		<title>Orth: Text replacement - &quot;&lt;span class=&quot;DROPCAP&quot;&gt;([A-Z])&lt;\/span&gt;&quot; to &quot;$1&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.layonara.com/index.php?title=Resting&amp;diff=8110&amp;oldid=prev"/>
		<updated>2019-03-11T22:02:20Z</updated>

		<summary type="html">&lt;p&gt;Text replacement - &amp;quot;&amp;lt;span class=&amp;quot;DROPCAP&amp;quot;&amp;gt;([A-Z])&amp;lt;\/span&amp;gt;&amp;quot; to &amp;quot;$1&amp;quot;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:02, 11 March 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;span class=&amp;quot;DROPCAP&amp;quot;&amp;gt;A&amp;lt;/span&amp;gt;fter &lt;/del&gt;a tough fight or a long day, your character will almost certainly be feeling the need to rest. Although failure to rest does not result in any penalties due to [[sleep]] deprivation, resting is very important as it allows characters to [[heal]] and replenish many of their [[abilities]] such as spell casting. [[Layonara]] uses a unique resting system designed to reflect a character&amp;#039;s natural need for greater recovery time as the character increases in experience, age, and ability. A rest timer dependent on your character&amp;#039;s level will determine how long they must wait between rests.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;After &lt;/ins&gt;a tough fight or a long day, your character will almost certainly be feeling the need to rest. Although failure to rest does not result in any penalties due to [[sleep]] deprivation, resting is very important as it allows characters to [[heal]] and replenish many of their [[abilities]] such as spell casting. [[Layonara]] uses a unique resting system designed to reflect a character&amp;#039;s natural need for greater recovery time as the character increases in experience, age, and ability. A rest timer dependent on your character&amp;#039;s level will determine how long they must wait between rests.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;lt;span style=&amp;quot;color:purple;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;BOLD&amp;quot;&amp;gt;Levels 1-3:&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; No limit&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;lt;span style=&amp;quot;color:purple;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;BOLD&amp;quot;&amp;gt;Levels 1-3:&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; No limit&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key layo_smf-wiki_:diff::1.12:old-6737:rev-8110 --&gt;
&lt;/table&gt;</summary>
		<author><name>Orth</name></author>
	</entry>
	<entry>
		<id>https://wiki.layonara.com/index.php?title=Resting&amp;diff=6737&amp;oldid=prev</id>
		<title>127.0.0.1: The LinkTitles extension automatically added links to existing pages (&lt;a rel=&quot;nofollow&quot; class=&quot;external free&quot; href=&quot;https://github.com/bovender/LinkTitles&quot;&gt;https://github.com/bovender/LinkTitles&lt;/a&gt;).</title>
		<link rel="alternate" type="text/html" href="https://wiki.layonara.com/index.php?title=Resting&amp;diff=6737&amp;oldid=prev"/>
		<updated>2019-03-10T07:38:51Z</updated>

		<summary type="html">&lt;p&gt;The LinkTitles extension automatically added links to existing pages (&amp;lt;a rel=&amp;quot;nofollow&amp;quot; class=&amp;quot;external free&amp;quot; href=&amp;quot;https://github.com/bovender/LinkTitles&amp;quot;&amp;gt;https://github.com/bovender/LinkTitles&amp;lt;/a&amp;gt;).&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:38, 10 March 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span class=&amp;quot;DROPCAP&amp;quot;&amp;gt;A&amp;lt;/span&amp;gt;fter a tough fight or a long day, your character will almost certainly be feeling the need to rest. Although failure to rest does not result in any penalties due to sleep deprivation, resting is very important as it allows characters to heal and replenish many of their abilities such as spell casting. Layonara uses a unique resting system designed to reflect a character&amp;#039;s natural need for greater recovery time as the character increases in experience, age, and ability. A rest timer dependent on your character&amp;#039;s level will determine how long they must wait between rests.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span class=&amp;quot;DROPCAP&amp;quot;&amp;gt;A&amp;lt;/span&amp;gt;fter a tough fight or a long day, your character will almost certainly be feeling the need to rest. Although failure to rest does not result in any penalties due to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;sleep&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;deprivation, resting is very important as it allows characters to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;heal&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;and replenish many of their &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;abilities&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;such as spell casting. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Layonara&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;uses a unique resting system designed to reflect a character&amp;#039;s natural need for greater recovery time as the character increases in experience, age, and ability. A rest timer dependent on your character&amp;#039;s level will determine how long they must wait between rests.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;lt;span style=&amp;quot;color:purple;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;BOLD&amp;quot;&amp;gt;Levels 1-3:&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; No limit&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;lt;span style=&amp;quot;color:purple;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;BOLD&amp;quot;&amp;gt;Levels 1-3:&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; No limit&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l8&quot;&gt;Line 8:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 8:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;BOLD&amp;quot;&amp;gt;Level 30+:&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; 25 minutes (capped)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;BOLD&amp;quot;&amp;gt;Level 30+:&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; 25 minutes (capped)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Most negative effects, such as ability score loss, can be removed by resting. A character heals one [[lore/hp|Hit Point]] plus his/her [[lore/constitution|Constitution]] modifier per level each rest. If the character rests in a Safe Area, however, they will be restored to full Hit Points regardless of their injuries. A character may always rest in a safe rest area, no matter how long they have on their rest timer. Doing so will reset the timer. Safe Areas include rooms at the various taverns and inns across Layonara, as well as remote campsites that are frequently referred to as a Druid&amp;#039;s Campsite, where your character will find an ever-burning [[lore/campfire|campfire]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Most negative effects, such as ability score loss, can be removed by resting. A character heals one [[lore/hp|Hit Point]] plus his/her [[lore/constitution|Constitution]] modifier per level each rest. If the character rests in a Safe Area, however, they will be restored to full Hit Points regardless of their injuries. A character may always rest in a safe rest area, no matter how long they have on their rest timer. Doing so will reset the timer. Safe Areas include rooms at the various taverns and inns across Layonara, as well as remote campsites that are frequently referred to as a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Druid&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;&amp;#039;s Campsite, where your character will find an ever-burning [[lore/campfire|campfire]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key layo_smf-wiki_:diff::1.12:old-5068:rev-6737 --&gt;
&lt;/table&gt;</summary>
		<author><name>127.0.0.1</name></author>
	</entry>
	<entry>
		<id>https://wiki.layonara.com/index.php?title=Resting&amp;diff=5068&amp;oldid=prev</id>
		<title>Orth: Imported from text file</title>
		<link rel="alternate" type="text/html" href="https://wiki.layonara.com/index.php?title=Resting&amp;diff=5068&amp;oldid=prev"/>
		<updated>2019-03-10T03:29:40Z</updated>

		<summary type="html">&lt;p&gt;Imported from text file&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;span class=&amp;quot;DROPCAP&amp;quot;&amp;gt;A&amp;lt;/span&amp;gt;fter a tough fight or a long day, your character will almost certainly be feeling the need to rest. Although failure to rest does not result in any penalties due to sleep deprivation, resting is very important as it allows characters to heal and replenish many of their abilities such as spell casting. Layonara uses a unique resting system designed to reflect a character&amp;#039;s natural need for greater recovery time as the character increases in experience, age, and ability. A rest timer dependent on your character&amp;#039;s level will determine how long they must wait between rests.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:purple;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;BOLD&amp;quot;&amp;gt;Levels 1-3:&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; No limit&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;BOLD&amp;quot;&amp;gt;Levels 4-6:&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; 6 minutes&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;BOLD&amp;quot;&amp;gt;Levels 7-10:&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; 10 minutes&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#ee82ee;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;BOLD&amp;quot; style=&amp;quot;&amp;quot;&amp;gt;Levels 11-15&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:yellow;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;BOLD&amp;quot;&amp;gt;:&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; 1 minute per level&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;BOLD&amp;quot;&amp;gt;Levels 16-30:&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; 15 minutes + 1 minute/2 levels over 15&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;BOLD&amp;quot;&amp;gt;Level 30+:&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; 25 minutes (capped)&lt;br /&gt;
&lt;br /&gt;
Most negative effects, such as ability score loss, can be removed by resting. A character heals one [[lore/hp|Hit Point]] plus his/her [[lore/constitution|Constitution]] modifier per level each rest. If the character rests in a Safe Area, however, they will be restored to full Hit Points regardless of their injuries. A character may always rest in a safe rest area, no matter how long they have on their rest timer. Doing so will reset the timer. Safe Areas include rooms at the various taverns and inns across Layonara, as well as remote campsites that are frequently referred to as a Druid&amp;#039;s Campsite, where your character will find an ever-burning [[lore/campfire|campfire]].&lt;/div&gt;</summary>
		<author><name>Orth</name></author>
	</entry>
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