Difference between revisions of "Changelog 4-25"
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(Created page with "August 17, 2019 * Fixed some tiles * Fixed the clean up with meats/skins * Fixed some persistent quickbar bugs * Updated the time between casts of weapon enhancements to bene...") |
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* Changed the default Stoneskin, Barkskin, Shadowskin, Iceskin textures | * Changed the default Stoneskin, Barkskin, Shadowskin, Iceskin textures | ||
* Compiled tno01 tileset, may help improve performance in areas like Vehl, Stort, Lor etc | * Compiled tno01 tileset, may help improve performance in areas like Vehl, Stort, Lor etc | ||
+ | * Fixed recipes for a few spell components | ||
[[Category:Changelog]] | [[Category:Changelog]] |
Latest revision as of 23:38, 16 August 2019
August 17, 2019
- Fixed some tiles
- Fixed the clean up with meats/skins
- Fixed some persistent quickbar bugs
- Updated the time between casts of weapon enhancements to benefit the offhand weapon
- Arrows get renamed when enchantments are applied
- Fixed locked gate in Bloody Gate
- Fixed an issue with the Starduster not having enough time to drop the dust before disappearing
- Fixed a floating tree stump in The Sinister Forest Marsh
- Add Ranged Ammo Vendor to North Point
- Add Ship Captain in Windjammers Bay - Goes to Hempstead, Leringard or Arnax
- Ship Captain in Arnax goes to Windjammers Bay
- Added new
=c quiver
for showing a quiver on your PC- Does not work for Brownie or Wemic
- Is not illustrated when mounted
- Can blend into the back of cloaks
- Color of fletchings denote the type of arrow in use
- Red, green, white, blue for fire, acid, cold, lightning
- Black for Undead Damage
- Purple for other Racial damage
- Orange if Darkfire or Flame Weapon are cast upon it
- Added new human heads
- Changed the default metal textures
- Changed the default Stoneskin, Barkskin, Shadowskin, Iceskin textures
- Compiled tno01 tileset, may help improve performance in areas like Vehl, Stort, Lor etc
- Fixed recipes for a few spell components