Changelog 4-32
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September 23, 2019
Fixes
- Fixed an issue with a the frozen wasteland walkmeshes and their surface material
- Fixed the Sooth Moor Outskirts name
- Fixed a couple of broken jump/squeeze/climb spots
- Fixed training eating up whole stacks of Enchanting Oil
- Fixed a skybox in the deep
- Fixed issues with GetFirst|NextObjectInShape not recognizing all creatures all the time
Updates/Additions
- Add proper shader for new heads
- Make PCs logging in not generate such a lag spike
Builder things
- Added new loadscreens