Heal
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- Caster Level(s): Cleric 6, Druid 7
- Innate Level: 6
- School: Conjuration
- Descriptor(s):
- Component(s): Verbal, Somatic
- Range: Touch
- Area of Effect / Target: Single
- Duration: Instant
- Additional Counter Spells: Harm
- Save: None
- Spell Resistance: Yes
The target of Heal has their Hit Points restored by the following dependent on the casters level:
15 and under: 10 Hit Points per level - Levels 16 - 20: 12 Hit Points per Level
- Levels 20+: 15 Hit Points per Level
Healing spells have a reverse effect on undead, harming instead of healing them to a maximum number of hitpoints allowed by the caster's level in the above progression (if the number of hitpoints allowed by caster level is greater than the undead creature's total hitpoints they will be reduced to 1d4 hitpoints.)
A successful touch attack must first be made when this spell is used against undead.