Healing Circle

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Is healcirc.png
  • Caster Level(s): Bard 5, Cleric 5, Druid 6
  • Innate Level: 5
  • School: Conjuration
  • Descriptor(s):
  • Component(s): Verbal, Somatic
  • Range: Personal
  • Area of Effect / Target: Medium
  • Duration: Instant
  • Additional Counter Spells: Circle of Doom
  • Save: Fortitude 1/2
  • Spell Resistance: Yes

    Channeling your healing powers around you and expanding in circular motions you spring forth fountains of positive energy around those allied to your cause.

    Depending how devoted to the caster's faith someone is, the spell with heal as much energy as the caster can focus. Healing Circle will affect all creatures with Allied Deities by healing them 1d12 + 4 points per caster level up to a maximum of 15 levels. Diminishing in strength, the spell will then heal Friendly aligned followers an amount of 1d10 + 2 points per caster level up to a 15 levels. Finally expiring with those of Neutral affiliations to your Deity, Healing Circle will cure 1d8 + 1 point per caster level up to 15 levels. Bards heal 1d8 +1 point per caster level.

    Healing spells have a reverse effect when used on undead, harming instead of healing them.