Difference between revisions of "Knockdown"
(Created page with "Type of Feat: General Prerequisite: None. Required for: Improved Knockdown. Specifics: A character with this feat can attempt to knock his melee opponents to the ground...") |
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Latest revision as of 17:00, 17 May 2019
Type of Feat: General
Prerequisite: None.
Required for: Improved Knockdown.
Specifics: A character with this feat can attempt to knock his melee opponents to the ground. The character makes an attack roll at -4, and if successful the defender makes an opposed Discipline check against the character's attack roll. If the character wins, the defender is knocked to a prone position.
Use: Selected. Prone characters cannot attack. Characters receive a +4 bonus to attack prone opponents in melee, but a -4 penalty to attack them with a ranged weapon. A character can only make a Knockdown attempt on opponents that are one size category larger than himself, or smaller. The opponent gets a +4 bonus on his opposed check for every size category he is larger than the attacker, or a -4 penalty for every size category he is smaller. Monks receives this feat for free at level 6.