Magic Circle against Alignment
Jump to navigation
Jump to search
- Caster Level(s): Bard 3, Cleric 3, Paladin 3, Wizard / Sorcerer 3
- Innate Level: 3
- School: Abjuration
- Descriptor(s):
- Component(s): Verbal, Somatic
- Range: Touch
- Area of Effect / Target: Single, Medium
- Duration: 1 Turn / Level
- Additional Counter Spells:
- Save: Harmless
- Spell Resistance: No
When this spell is cast, the caster chooses to be protected from either good or evil. The spell target and all allies within 10 feet receive a +2 deflection bonus to Armor Class, +2 to all saving throws, and immunity to any mind-affecting spells and spell-like abilities used by creatures of the chosen alignment.