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Barbarians hail from many environments. Some originate from the tribes in the frozen north who rely on their instincts and [[strength]] to survive. Others come from the darker side of cities, their street smarts teaching them how to use their strength and wit to keep up themselves safe and fed. These instinctive fighters have no time for refined weapons training or even learning about armor maneuverability. They live life at the pace life sets, giving in to the powerful strength of their emotions when the situation calls for it.
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{| class="wikitable" style="width:100%; max-width:48em;"
|-
! style="text-align:left; width:18em;" | Name
| Barbarian
|-
! style="text-align:left; width:18em;" | Plural
| Barbarians
|-
! style="text-align:left; width:18em;" | Player Class
| Yes
|-
! style="text-align:left; width:18em;" | Spell Caster
| No
|-
! style="text-align:left; width:18em;" | Hit Die
| d12
|-
! style="text-align:left; width:18em;" | Skill Points / Level
| 4
|-
! style="text-align:left; width:18em;" | Primary Ability
| STR
|-
! style="text-align:left; width:18em;" | Recommended Ability Array
| STR 16, DEX 15, CON 14, WIS 10, INT 10, CHA 10
|-
! style="text-align:left; width:18em;" | Alignment Restriction
| Forbidden: Lawful Neutral (Law/Chaos axis)
|-
! style="text-align:left; width:18em;" | Max Level
| Unlimited
|-
! style="text-align:left; width:18em;" | Multiclass XP Penalty
| Yes
|-
! style="text-align:left; width:18em;" | Arcane Spell Level Modifier
| 0
|-
! style="text-align:left; width:18em;" | Divine Spell Level Modifier
| 0
|-
! style="text-align:left; width:18em;" | Epic Class
| No
|-
! style="text-align:left; width:18em;" | Attack Bonus Table
| <code>CLS_ATK_1</code>
|-
! style="text-align:left; width:18em;" | Saving Throw Table
| <code>CLS_SAVTHR_BARB</code>
|-
! style="text-align:left; width:18em;" | Feats Table
| <code>CLS_FEAT_BARB</code>
|-
! style="text-align:left; width:18em;" | Bonus Feats Table
| <code>CLS_BFEAT_BARB</code>
|-
! style="text-align:left; width:18em;" | Skills Table
| <code>CLS_SKILL_BARB</code>
|-
! style="text-align:left; width:18em;" | Script Constant
| <code>CLASS_TYPE_BARBARIAN</code>
|-
! style="text-align:left; width:18em;" | Icon
| [[File:ir_barbarin.png|frameless|64px|border|alt=IR_BARBARIN]] <code>IR_BARBARIN</code>
|-
! style="text-align:left; width:18em;" | Description
| Barbarians are brave, even reckless warriors, and their great strength and heartiness makes them well suited for adventure. Barbarians scornfully reject the fighter traditions of arms training and discipline, instead tapping into a powerful rage that makes them stronger, tougher, and better able to withstand attacks. They only have the energy for a few such displays per day, but it is usually sufficient. Constant exposure to danger also gives barbarians a sort of "sixth sense," a preternatural ability to sense danger and dodge attacks, and their running stamina is legendary.<br><br>- Alignment Restrictions: Any nonlawful.<br>- Hit Die: d12.<br>- Proficiencies: All simple and martial weapons, light armor, medium armor, and shields.<br>- Skill Points (Int Modifier * 4 at 1st level): 4 + Int Modifier.<br>- Ex-Barbarians: Barbarians are unable to progress in levels if their alignment ever becomes lawful.
|}


* Alignment: Any non-lawful
<small>''Identical to stock NWN:EE.''</small>
* Hit Die: d12
* Proficiencies: Armor ([[Light]], Medium), Shields, Weapons (simple, martial)
* Skill Points: 4 + [[Intelligence]] Modifier
* [[Class Skills]]:
** [[Craft Armor]]
** [[Craft Weapon]]
** Discipline
** Gather Information
** [[Heal]] (Skill)
** Intimidate
** Listen
** Lore
** Parry
** Taunt
* High Saving Throw(s): [[Fortitude]]
* BAB: Main


Ex-Barbarians:<br />
<small>''Auto-generated from [https://github.com/Layonara/nwn-haks nwn-haks] (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.''</small>
These warriors have found another calling beyond their instinctive ways changing the way they think in fundamental ways (when alignment shifts to any lawful).
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[[Abilities]]:
 
* Level 1
** Barbarian Fast Movement
** Barbarian Rage (1x/day)
* Level 2
** Uncanny Dodge I
* Level 4
** Barbarian Rage (2x/day)
* Level 5
** Uncanny Dodge II
* Level 8
** Barbarian Rage (3x/day)
* Level 10
** Uncanny Dodge III
* Level 11
** [[Damage Reduction]] (Feat) 1/-
* Level 12
** Barbarian Rage (4x/day)
* Level 13
** Uncanny Dodge IV
* Level 14
** Damage Reduction (Feat) 2/-
* Level 15
** [[Greater Rage]] (4x/day)
* Level 16
** Greater Rage (5x/day)
** Uncanny Dodge V
* Level 17
** Damage Reduction (Feat) 3/-
* Level 19
** Uncanny Dodge VI
* Level 20
** Damage Reduction (Feat) 4/-
** Greater Rage (6x/day)
* Level 23
** [[Epic Barbarian]] Damage Reduction
 
Note: Barbarians can take advantage of Barbarian Speed Reduction to compensate for Barbarian Fast Movement when traveling in a party.
 
Epic Barbarian:
 
These strong warriors have mastered themselves and have an immediate grasp on combative environments. Having survived life's many challenges and come out ahead, these warriors master their emotions to bring down those foes that would threaten themselves or those they care about.
 
* Hit Die: d12
* Skill Points: 4 + INT Mod
* Bonus [[Feats]]:
** 24
** 28
** 32
** 36
** 40
* Epic Bonus Feats:
** Armor Skin
** Epic Damage Reduction
** Devastating Critical
** Epic Prowess
** Epic Toughness
** Epic Weapon Focus
** Mighty Rage
** Overwhelming Critical
** Superior [[Initiative]]
** Terrifying Rage
** Thundering Rage

Revision as of 14:28, 30 April 2026

Name Barbarian
Plural Barbarians
Player Class Yes
Spell Caster No
Hit Die d12
Skill Points / Level 4
Primary Ability STR
Recommended Ability Array STR 16, DEX 15, CON 14, WIS 10, INT 10, CHA 10
Alignment Restriction Forbidden: Lawful Neutral (Law/Chaos axis)
Max Level Unlimited
Multiclass XP Penalty Yes
Arcane Spell Level Modifier 0
Divine Spell Level Modifier 0
Epic Class No
Attack Bonus Table CLS_ATK_1
Saving Throw Table CLS_SAVTHR_BARB
Feats Table CLS_FEAT_BARB
Bonus Feats Table CLS_BFEAT_BARB
Skills Table CLS_SKILL_BARB
Script Constant CLASS_TYPE_BARBARIAN
Icon IR_BARBARIN IR_BARBARIN
Description Barbarians are brave, even reckless warriors, and their great strength and heartiness makes them well suited for adventure. Barbarians scornfully reject the fighter traditions of arms training and discipline, instead tapping into a powerful rage that makes them stronger, tougher, and better able to withstand attacks. They only have the energy for a few such displays per day, but it is usually sufficient. Constant exposure to danger also gives barbarians a sort of "sixth sense," a preternatural ability to sense danger and dodge attacks, and their running stamina is legendary.

- Alignment Restrictions: Any nonlawful.
- Hit Die: d12.
- Proficiencies: All simple and martial weapons, light armor, medium armor, and shields.
- Skill Points (Int Modifier * 4 at 1st level): 4 + Int Modifier.
- Ex-Barbarians: Barbarians are unable to progress in levels if their alignment ever becomes lawful.

Identical to stock NWN:EE.

Auto-generated from nwn-haks (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.