Animal: Difference between revisions
m (Text replacement - "<span class="DROPCAP">([A-Z])<\/span>" to "$1") |
(layonara wiki-sync: race Animal @ nwn-haks 99d84bcc) |
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* Sharks | * Sharks | ||
* Snakes | * Snakes | ||
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{| class="wikitable" style="width:100%; max-width:48em;" | |||
|- | |||
! style="text-align:left; width:18em;" | Name | |||
| Animal | |||
|- | |||
! style="text-align:left; width:18em;" | Plural | |||
| Animals | |||
|- | |||
! style="text-align:left; width:18em;" | Player Race | |||
| No | |||
|- | |||
! style="text-align:left; width:18em;" | Ability Adjustments | |||
| None | |||
|- | |||
! style="text-align:left; width:18em;" | Endurance | |||
| 0 | |||
|- | |||
! style="text-align:left; width:18em;" | Adult Age | |||
| 20 | |||
|- | |||
! style="text-align:left; width:18em;" | CR Modifier | |||
| 0.95 | |||
|- | |||
! style="text-align:left; width:18em;" | Script Constant | |||
| <code>RACIAL_TYPE_ANIMAL</code> | |||
|- | |||
! style="text-align:left; width:18em;" | Description | |||
| Animal | |||
|- | |||
! style="text-align:left; width:18em;" | Biography | |||
| Bad Strref | |||
|} | |||
<small>''Identical to stock NWN:EE.''</small> | |||
<small>''Auto-generated from [https://github.com/Layonara/nwn-haks nwn-haks] (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.''</small> | |||
<!-- END-AUTOSYNC --> | |||
Revision as of 16:44, 30 April 2026
An Animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
Examples include:
- Badgers
- Bears
- Birds
- Boar
- Bovines
- Canines
- Deer
- Equines
- Felines
- Rats
- Sharks
- Snakes
| Name | Animal |
|---|---|
| Plural | Animals |
| Player Race | No |
| Ability Adjustments | None |
| Endurance | 0 |
| Adult Age | 20 |
| CR Modifier | 0.95 |
| Script Constant | RACIAL_TYPE_ANIMAL
|
| Description | Animal |
| Biography | Bad Strref |
Identical to stock NWN:EE.
Auto-generated from nwn-haks (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.