Heal: Difference between revisions
(layonara wiki-sync: skill Heal @ nwn-haks 99d84bcc) |
(layonara wiki-sync: spell Heal @ nwn-haks 99d84bcc) |
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{{NWN:Spell | {{NWN:Spell | ||
|name=Heal | |name=Heal | ||
|desc= | |desc= | ||
''(See auto-generated stat block below.)'' | |||
|icon=is_heal.png}} | |icon=is_heal.png}} | ||
<!-- BEGIN-AUTOSYNC v1 --> | <!-- BEGIN-AUTOSYNC v1 --> | ||
{| class="wikitable" style="width:100% | {| class="wikitable" style="width:100%;" | ||
|- | |- | ||
! style=" | ! style="width:14em;" | Field !! Layonara !! Stock NWN:EE | ||
|- | |- | ||
! style="text-align:left; width: | ! style="text-align:left; width:14em;" | Name | ||
| | | style="width:42%;" | Heal | ||
| style="width:42%;" | Heal | |||
|- | |- | ||
! style="text-align:left; width: | ! style="text-align:left; width:14em;" | School | ||
| | | style="width:42%;" | Conjuration | ||
| style="width:42%;" | Conjuration | |||
|- | |- | ||
! style="text-align:left; width: | ! style="text-align:left; width:14em;" | Innate Level | ||
| | | style="width:42%;" | 6 | ||
| style="width:42%;" | 6 | |||
|- | |- | ||
! style="text-align:left; width: | ! style="text-align:left; width:14em;" | Class Progression | ||
| | | style="width:42%;" | Cleric 6, Druid 7, Innate 6 | ||
| style="width:42%;" | Cleric 6, Druid 7, Innate 6 | |||
|- | |- | ||
! style="text-align:left; width: | ! style="text-align:left; width:14em;" | Components | ||
| | | style="width:42%;" | Verbal, Somatic | ||
| style="width:42%;" | Verbal, Somatic | |||
|- | |- | ||
! style="text-align:left; width: | ! style="text-align:left; width:14em;" | Range | ||
| | | style="width:42%;" | Touch (2.25m) | ||
| style="width:42%;" | Touch (2.25m) | |||
|- | |- | ||
! style="text-align:left; width: | ! style="text-align:left; width:14em;" | Valid Targets | ||
| | | style="width:42%;" | Self, Creature, Items, Placeable | ||
| style="width:42%;" | Self, Creature, Items, Placeable | |||
|- | |- | ||
! style="text-align:left; width: | ! style="text-align:left; width:14em;" | Conjuration Time | ||
| | | style="width:42%;" | 1.5s | ||
| style="width:42%;" | 1.5s | |||
|- | |- | ||
! style="text-align:left; width: | ! style="text-align:left; width:14em;" | Casting Time | ||
| | | style="width:42%;" | 1s | ||
| style="width:42%;" | 1s | |||
|- | |||
! style="text-align:left; width:14em;" | Hostile | |||
| style="width:42%;" | No | |||
| style="width:42%;" | No | |||
|- | |||
! style="text-align:left; width:14em;" | Uses Concentration | |||
| style="width:42%;" | Yes | |||
| style="width:42%;" | Yes | |||
|- | |||
! style="text-align:left; width:14em;" | Spontaneously Cast | |||
| style="width:42%;" | No | |||
| style="width:42%;" | No | |||
|- | |||
! style="text-align:left; width:14em;" | Allowed Metamagic | |||
| style="width:42%;" | Quicken, Silent, Still | |||
| style="width:42%;" | Quicken, Silent, Still | |||
|- | |||
! style="text-align:left; width:14em;" | Spell Type | |||
| style="width:42%;" | Spell | |||
| style="width:42%;" | Spell | |||
|- | |||
! style="text-align:left; width:14em;" | Impact Script | |||
| style="width:42%;" | <code>NW_S0_Heal</code> | |||
| style="width:42%;" | <code>NW_S0_Heal</code> | |||
|- | |||
! style="text-align:left; width:14em;" | Icon | |||
| style="width:42%;" | [[File:is_heal.png|frameless|64px|border|alt=is_Heal]] <code>is_Heal</code> | |||
| style="width:42%;" | [[File:is_heal.png|frameless|64px|border|alt=is_Heal]] <code>is_Heal</code> | |||
|- style="background:#fffacd;" | |||
! style="text-align:left; width:14em;" | Description | |||
| style="width:42%;" | Caster Level(s): Cleric 6, Druid 7<br>Innate Level: 6<br>School: Conjuration<br>Descriptor(s):<br>Component(s): Verbal, Somatic<br>Range: Touch<br>Area of Effect / Target: Single<br>Duration: Instant<br>Additional Counter Spells: Harm<br>Save: None<br>Spell Resistance: Yes<br><br>The target of Heal <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">has</ins> <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">their</ins> Hit <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">Points</ins> <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">restored by the following dependent on the casters level:<br><br>15 and under: 10 Hit Points per level<br>Levels 16 - 20: 12 Hit Points per Level<br>Levels 20+: 15 Hit Points per Level</ins><br><br>Healing spells have a reverse effect on undead, harming instead of healing them <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">to</ins> <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">a maximum number of hitpoints allowed by the caster's level in the above progression (if the number of hitpoints allowed by caster level is greater than the undead creature's total hitpoints they will be</ins> reduced to 1d4 <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">hitpoints.)</ins><br><br>A successful touch attack must first be made when this spell is used against undead. | |||
| style="width:42%;" | Caster Level(s): Cleric 6, Druid 7<br>Innate Level: 6<br>School: Conjuration<br>Descriptor(s):<br>Component(s): Verbal, Somatic<br>Range: Touch<br>Area of Effect / Target: Single<br>Duration: Instant<br>Additional Counter Spells: Harm<br>Save: None<br>Spell Resistance: Yes<br><br>The target of Heal <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">is</del> <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">restored to full</del> Hit <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">Points.</del> Healing spells have a reverse effect <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">when used</del> on undead, harming instead of healing them <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">(undead</del> <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">are</del> reduced to 1d4 <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">Hit Points with this spell).</del> A successful touch attack must first be made when this spell is used against undead. | |||
|} | |} | ||
<small>'' | <small>''Differs from stock NWN:EE in 1 field. Highlighted rows show changes; <ins style="background:#c6efce;">added</ins> and <del style="background:#ffc7ce;">removed</del> words are marked inline within differing cells.''</small> | ||
<small>''Auto-generated from [https://github.com/Layonara/nwn-haks nwn-haks] (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.''</small> | <small>''Auto-generated from [https://github.com/Layonara/nwn-haks nwn-haks] (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.''</small> | ||
Revision as of 16:46, 30 April 2026
(See auto-generated stat block below.)
Differs from stock NWN:EE in 1 field. Highlighted rows show changes; added and removed words are marked inline within differing cells.
Auto-generated from nwn-haks (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.