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(layonara wiki-sync: feat CripplingStrike @ nwn-haks 99d84bcc)
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Type of Feat: Class
{{NWN:Feat
|name=Crippling Strike
|desc=
''(See auto-generated stat block below.)''
}}


Prerequisite: [[Rogue]] level 10.
<!-- BEGIN-AUTOSYNC v1 -->
{| class="wikitable" style="width:100%;"
|-
! style="width:14em;" | Field !! Layonara !! Stock NWN:EE
|-
! style="text-align:left; width:14em;" | Name
| style="width:42%;" | Crippling Strike
| style="width:42%;" | Crippling Strike
|-
! style="text-align:left; width:14em;" | Uses per Day
| style="width:42%;" | Unlimited / passive
| style="width:42%;" | Unlimited / passive
|-
! style="text-align:left; width:14em;" | All Classes Can Use
| style="width:42%;" | No
| style="width:42%;" | No
|-
! style="text-align:left; width:14em;" | Gain Multiple Times
| style="width:42%;" | No
| style="width:42%;" | No
|-
! style="text-align:left; width:14em;" | Effects Stack
| style="width:42%;" | No
| style="width:42%;" | No
|-
! style="text-align:left; width:14em;" | Uses Action Queue
| style="width:42%;" | Yes
| style="width:42%;" | Yes
|-
! style="text-align:left; width:14em;" | Script Constant
| style="width:42%;" | <code>FEAT_CRIPPLING_STRIKE</code>
| style="width:42%;" | <code>FEAT_CRIPPLING_STRIKE</code>
|-
! style="text-align:left; width:14em;" | Icon
| style="width:42%;" | [[File:ife_cripple.png|frameless|64px|border|alt=ife_cripple]] <code>ife_cripple</code>
| style="width:42%;" | [[File:ife_cripple.png|frameless|64px|border|alt=ife_cripple]] <code>ife_cripple</code>
|- style="background:#fffacd;"
! style="text-align:left; width:14em;" | Description
| style="width:42%;" | Type of Feat: Class<br>Prerequisite: Rogue level 10.<br>Specifics: The rogue deals an additional 2 points of ability score Strength damage when they make a successful sneak attack. <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">Note: This only works for melee attacks, not ranged.</ins><br>Use: Automatic.
| style="width:42%;" | Type of Feat: Class<br>Prerequisite: Rogue level 10.<br>Specifics: The rogue deals an additional 2 points of ability score Strength damage when they make a successful sneak attack.<br>Use: Automatic.
|}


Specifics: The rogue deals an additional 2 points of ability score Strength damage when they make a successful sneak attack. Note: This only works for melee attacks, not ranged.
<small>''Differs from stock NWN:EE in 1 field. Highlighted rows show changes; <ins style="background:#c6efce;">added</ins> and <del style="background:#ffc7ce;">removed</del> words are marked inline within differing cells.''</small>


Use: Automatic.
<small>''Auto-generated from [https://github.com/Layonara/nwn-haks nwn-haks] (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.''</small>
<!-- END-AUTOSYNC -->


[[category: NWN Feats]][[category: NWN Rogue Special Feats]]
[[category: NWN Feats]][[category: NWN Rogue Special Feats]]

Revision as of 16:49, 30 April 2026

(See auto-generated stat block below.)


Field Layonara Stock NWN:EE
Name Crippling Strike Crippling Strike
Uses per Day Unlimited / passive Unlimited / passive
All Classes Can Use No No
Gain Multiple Times No No
Effects Stack No No
Uses Action Queue Yes Yes
Script Constant FEAT_CRIPPLING_STRIKE FEAT_CRIPPLING_STRIKE
Icon ife_cripple ife_cripple ife_cripple ife_cripple
Description Type of Feat: Class
Prerequisite: Rogue level 10.
Specifics: The rogue deals an additional 2 points of ability score Strength damage when they make a successful sneak attack. Note: This only works for melee attacks, not ranged.
Use: Automatic.
Type of Feat: Class
Prerequisite: Rogue level 10.
Specifics: The rogue deals an additional 2 points of ability score Strength damage when they make a successful sneak attack.
Use: Automatic.

Differs from stock NWN:EE in 1 field. Highlighted rows show changes; added and removed words are marked inline within differing cells.

Auto-generated from nwn-haks (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.