Animate Dead: Difference between revisions
(layonara wiki-sync: spell Animate_Dead @ nwn-haks 99d84bcc) |
(layonara wiki-sync: feat FEAT_ANIMATE_DEAD @ nwn-haks 99d84bcc) |
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<!-- BEGIN-AUTOSYNC v1 --> | <!-- BEGIN-AUTOSYNC v1 --> | ||
{| class="wikitable" style="width:100%;" | {| class="wikitable" style="width:100%; max-width:48em;" | ||
|- | |- | ||
! style="width: | ! style="text-align:left; width:18em;" | Name | ||
| Animate Dead | |||
|- | |- | ||
! style="text-align:left; width: | ! style="text-align:left; width:18em;" | Category | ||
| | | 15 | ||
|- | |- | ||
! style="text-align:left; width: | ! style="text-align:left; width:18em;" | Uses per Day | ||
| | | 1 | ||
|- | |- | ||
! style="text-align:left; width: | ! style="text-align:left; width:18em;" | Target Self | ||
| | | Yes | ||
|- | |- | ||
! style="text-align:left; width: | ! style="text-align:left; width:18em;" | All Classes Can Use | ||
| | | No | ||
|- | |- | ||
! style="text-align:left; width: | ! style="text-align:left; width:18em;" | Gain Multiple Times | ||
| | | No | ||
|- | |- | ||
! style="text-align:left; width: | ! style="text-align:left; width:18em;" | Effects Stack | ||
| | | No | ||
|- | |- | ||
! style="text-align:left; width: | ! style="text-align:left; width:18em;" | Uses Action Queue | ||
| | | Yes | ||
|- | |- | ||
! style="text-align:left; width: | ! style="text-align:left; width:18em;" | Spell Trigger | ||
| | | [[Animate Dead]] | ||
|- | |- | ||
! style="text-align:left; width: | ! style="text-align:left; width:18em;" | Script Constant | ||
| | | <code>FEAT_ANIMATE_DEAD</code> | ||
|- | |- | ||
! style="text-align:left; width: | ! style="text-align:left; width:18em;" | Icon | ||
| | | [[File:ife_x2spanided.png|frameless|64px|border|alt=ife_X2SpAniDed]] <code>ife_X2SpAniDed</code> | ||
| | |||
|- | |- | ||
! style="text-align:left; width: | ! style="text-align:left; width:18em;" | Description | ||
| Type of Feat: Class<br>Prerequisite: Pale Master level 2.<br>Specifics: Once per day a Pale Master may animate dead as a spell-like ability.<br>Use: Selected. | |||
| | |||
|} | |} | ||
<small>'' | <small>''Identical to stock NWN:EE.''</small> | ||
<small>''Auto-generated from [https://github.com/Layonara/nwn-haks nwn-haks] (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.''</small> | <small>''Auto-generated from [https://github.com/Layonara/nwn-haks nwn-haks] (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.''</small> | ||
Revision as of 16:49, 30 April 2026
(See auto-generated stat block below.)
| Name | Animate Dead |
|---|---|
| Category | 15 |
| Uses per Day | 1 |
| Target Self | Yes |
| All Classes Can Use | No |
| Gain Multiple Times | No |
| Effects Stack | No |
| Uses Action Queue | Yes |
| Spell Trigger | Animate Dead |
| Script Constant | FEAT_ANIMATE_DEAD
|
| Icon | ife_X2SpAniDed
|
| Description | Type of Feat: Class Prerequisite: Pale Master level 2. Specifics: Once per day a Pale Master may animate dead as a spell-like ability. Use: Selected. |
Identical to stock NWN:EE.
Auto-generated from nwn-haks (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.