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(layonara wiki-sync: feat FEAT_EPIC_PALE_MASTER @ nwn-haks 99d84bcc)
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Your bond with the [[undead]] continues to grow as you become the epic pale master. Hit Die: d6 Skill Points at Each Additional Level: 2+ Int Modifier Bonus [[Feats]]: The epic pale master gains a bonus feat every three levels Special Boneskin: Improves by +2 for every four levels past level 8. Undead Graft: Can use this supernatural attack an additional time per day for every 3 levels gained. [[Death]] Master Touch: The DC to resist the deadly effect of the epic pale master's touch raises by +1 each 2 levels past level 10. Deathless Vigor: This feat now grants 5 hit points every five levels. [[Epic Spells]]: From level 15 on, the Epic Spells are added to the list of bonus feats the pale master can choose from. Epic [[Pale Master]] Bonus Feats List: Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Energy [[Resistance]], Epic Spell Focus, Epic Spell Penetration, Improved Combat Casting.
{{NWN:Feat
|name=Epic Palemaster
|desc=
''(See auto-generated stat block below.)''
}}
 
<!-- BEGIN-AUTOSYNC v1 -->
{| class="wikitable" style="width:100%; max-width:48em;"
|-
! style="text-align:left; width:18em;" | Name
| Epic Palemaster
|-
! style="text-align:left; width:18em;" | Level / Other Prerequisites
| epic
|-
! style="text-align:left; width:18em;" | Uses per Day
| Unlimited / passive
|-
! style="text-align:left; width:18em;" | All Classes Can Use
| No
|-
! style="text-align:left; width:18em;" | Gain Multiple Times
| No
|-
! style="text-align:left; width:18em;" | Effects Stack
| No
|-
! style="text-align:left; width:18em;" | Uses Action Queue
| Yes
|-
! style="text-align:left; width:18em;" | Script Constant
| <code>FEAT_EPIC_PALE_MASTER</code>
|-
! style="text-align:left; width:18em;" | Icon
| [[File:ife_x2eppalema.png|frameless|64px|border|alt=ife_X2EpPALEMA]] <code>ife_X2EpPALEMA</code>
|-
! style="text-align:left; width:18em;" | Description
| Your bond with the undead continues to grow as you become the epic pale master.<br><br>Hit Die: d6<br>Skill Points at Each Additional Level: 2+ Int Modifier<br>Bonus Feats: The epic pale master gains a bonus feat every three levels<br>Special<br>  Boneskin: Improves by +2 for every four levels past level 8.<br>  Undead Graft: Can use this supernatural attack an additional time per day for every 3 levels gained.<br>  Death Master Touch: The DC to resist the deadly effect of the epic pale master's touch raises by +1 each 2 levels past level 10.<br>  Deathless Vigor: This feat now grants 5 hit points every five levels.<br>  Epic Spells: From level 15 on, the Epic Spells are added to the list of bonus feats the pale master can choose from.<br><br>Epic Pale Master Bonus Feats List:<br>Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Energy Resistance, Epic Spell Focus, Epic Spell Penetration, Improved Combat Casting.<br>
|}
 
<small>''Identical to stock NWN:EE.''</small>
 
<small>''Auto-generated from [https://github.com/Layonara/nwn-haks nwn-haks] (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.''</small>
<!-- END-AUTOSYNC -->

Revision as of 16:50, 30 April 2026

(See auto-generated stat block below.)


Name Epic Palemaster
Level / Other Prerequisites epic
Uses per Day Unlimited / passive
All Classes Can Use No
Gain Multiple Times No
Effects Stack No
Uses Action Queue Yes
Script Constant FEAT_EPIC_PALE_MASTER
Icon ife_X2EpPALEMA ife_X2EpPALEMA
Description Your bond with the undead continues to grow as you become the epic pale master.

Hit Die: d6
Skill Points at Each Additional Level: 2+ Int Modifier
Bonus Feats: The epic pale master gains a bonus feat every three levels
Special
Boneskin: Improves by +2 for every four levels past level 8.
Undead Graft: Can use this supernatural attack an additional time per day for every 3 levels gained.
Death Master Touch: The DC to resist the deadly effect of the epic pale master's touch raises by +1 each 2 levels past level 10.
Deathless Vigor: This feat now grants 5 hit points every five levels.
Epic Spells: From level 15 on, the Epic Spells are added to the list of bonus feats the pale master can choose from.

Epic Pale Master Bonus Feats List:
Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Energy Resistance, Epic Spell Focus, Epic Spell Penetration, Improved Combat Casting.

Identical to stock NWN:EE.

Auto-generated from nwn-haks (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.