Revision as of 17:06, 30 April 2026
(See auto-generated stat block below.)
| Name
|
Appraise
|
| Key Ability
|
Intelligence
|
| Usable Untrained
|
Yes
|
| All Classes Can Use
|
Yes
|
| Armor Check Penalty Applies
|
No
|
| Hostile Skill
|
No
|
| Script Constant
|
SKILL_APPRAISE
|
| Icon
|
ife_X1App
|
| Description
|
Ability: Intelligence. Requires Training: No. Classes: All.
The higher the character's skill the better the price received when selling or purchasing goods.
Check: The character makes an opposed roll against the merchant's Appraise skill. If the merchant wins, the characters pay more for the goods in the store. If the character wins, they pay less. The first time the player interacts with a merchant dictates the prices in that store until their Appraise skill improves. Use: Automatic in stores.
|
Identical to stock NWN:EE.
Auto-generated from nwn-haks (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.