(layonara wiki-sync: feat FEAT_BROWNIE_CONFUSION @ nwn-haks 99d84bcc)
(layonara wiki-sync: spell Confusion @ nwn-haks 41e17e93)
Tag: Manual revert
Line 6: Line 6:


<!-- BEGIN-AUTOSYNC v1 -->
<!-- BEGIN-AUTOSYNC v1 -->
{| class="wikitable" style="width:100%; max-width:48em;"
{| class="wikitable" style="width:100%;"
|-
|-
! style="text-align:left; width:18em;" | Name
! style="width:14em;" | Field !! Layonara !! Stock NWN:EE
| Confusion
|-
|-
! style="text-align:left; width:18em;" | Level / Other Prerequisites
! style="text-align:left; width:14em;" | Name
| min char level 99
| style="width:42%;" | Confusion
| style="width:42%;" | Confusion
|-
|-
! style="text-align:left; width:18em;" | Uses per Day
! style="text-align:left; width:14em;" | School
| 99
| style="width:42%;" | Enchantment
| style="width:42%;" | Enchantment
|-
|-
! style="text-align:left; width:18em;" | All Classes Can Use
! style="text-align:left; width:14em;" | Innate Level
| Yes
| style="width:42%;" | 3
| style="width:42%;" | 3
|-
|-
! style="text-align:left; width:18em;" | Gain Multiple Times
! style="text-align:left; width:14em;" | Class Progression
| No
| style="width:42%;" | Bard 3, Wizard / Sorcerer 4, Innate 3
| style="width:42%;" | Bard 3, Wizard / Sorcerer 4, Innate 3
|-
|-
! style="text-align:left; width:18em;" | Effects Stack
! style="text-align:left; width:14em;" | Components
| No
| style="width:42%;" | Verbal, Somatic
| style="width:42%;" | Verbal, Somatic
|-
|-
! style="text-align:left; width:18em;" | Uses Action Queue
! style="text-align:left; width:14em;" | Range
| Yes
| style="width:42%;" | Medium (20m)
| style="width:42%;" | Medium (20m)
|-
|-
! style="text-align:left; width:18em;" | Spell Trigger
! style="text-align:left; width:14em;" | Valid Targets
| [[Confusion]]
| style="width:42%;" | Creature, Area / Ground, Items, Placeable
| style="width:42%;" | Creature, Area / Ground, Items, Placeable
|-
|-
! style="text-align:left; width:18em;" | Script Constant
! style="text-align:left; width:14em;" | Area of Effect
| <code>FEAT_BROWNIE_CONFUSION</code>
| style="width:42%;" | Sphere, 5m radius
| style="width:42%;" | Sphere, 5m radius
|-
|-
! style="text-align:left; width:18em;" | Icon
! style="text-align:left; width:14em;" | Targeting Flags
| [[File:is_confusion.png|frameless|64px|border|alt=is_Confusion]] <code>is_Confusion</code>
| style="width:42%;" | Harms Enemies, Harms Allies
| style="width:42%;" | Harms Enemies, Harms Allies
|-
|-
! style="text-align:left; width:18em;" | Description
! style="text-align:left; width:14em;" | Conjuration Time
| Caster Level(s): Bard 3, Wizard / Sorcerer 4<br>Innate Level: 3<br>School: Enchantment<br>Descriptor(s): Mind-Affecting<br>Component(s): Verbal, Somatic, Material<br>Range: Medium<br>Area of Effect / Target: Large <br>Duration: 1 Round / Level<br>Additional Counter Spells: Clarity<br>Save: Will Negates<br>Spell Resistance: Yes<br>Material Component: Walnut<br><br>Affected creatures either wander randomly, attack a random target, or simply stand still.
| style="width:42%;" | 1.5s
| style="width:42%;" | 1.5s
|-
! style="text-align:left; width:14em;" | Casting Time
| style="width:42%;" | 1s
| style="width:42%;" | 1s
|-
! style="text-align:left; width:14em;" | Hostile
| style="width:42%;" | Yes
| style="width:42%;" | Yes
|-
! style="text-align:left; width:14em;" | Uses Concentration
| style="width:42%;" | Yes
| style="width:42%;" | Yes
|-
! style="text-align:left; width:14em;" | Spontaneously Cast
| style="width:42%;" | No
| style="width:42%;" | No
|-
! style="text-align:left; width:14em;" | Allowed Metamagic
| style="width:42%;" | Extend, Quicken, Silent, Still
| style="width:42%;" | Extend, Quicken, Silent, Still
|-
! style="text-align:left; width:14em;" | Spell Type
| style="width:42%;" | Spell
| style="width:42%;" | Spell
|-
! style="text-align:left; width:14em;" | Impact Script
| style="width:42%;" | <code>NW_S0_Confusion</code>
| style="width:42%;" | <code>NW_S0_Confusion</code>
|-
! style="text-align:left; width:14em;" | Icon
| style="width:42%;" | [[File:is_confusion.png|frameless|64px|border|alt=is_Confusion]] <code>is_Confusion</code>
| style="width:42%;" | [[File:is_confusion.png|frameless|64px|border|alt=is_Confusion]] <code>is_Confusion</code>
|- style="background:#fffacd;"
! style="text-align:left; width:14em;" | Description
| style="width:42%;" | Caster Level(s): Bard 3, Wizard / Sorcerer 4<br>Innate Level: 3<br>School: Enchantment<br>Descriptor(s): Mind-Affecting<br>Component(s): Verbal, <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">Somatic, Material</ins><br>Range: Medium<br>Area of Effect / Target: Large <br>Duration: 1 Round / Level<br>Additional Counter Spells: Clarity<br>Save: Will Negates<br>Spell Resistance: Yes<br><ins style="background:#c6efce; text-decoration:none; padding:0 2px;">Material Component: Walnut</ins><br><br>Affected creatures either wander randomly, attack a random target, or simply stand still.
| style="width:42%;" | Caster Level(s): Bard 3, Wizard / Sorcerer 4<br>Innate Level: 3<br>School: Enchantment<br>Descriptor(s): Mind-Affecting<br>Component(s): Verbal, <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">Somatic</del><br>Range: Medium<br>Area of Effect / Target: Large<br>Duration: 1 Round / Level<br>Additional Counter Spells: Clarity<br>Save: Will Negates<br>Spell Resistance: Yes<br><br>Affected creatures either wander randomly, attack a random target, or simply stand still.
|}
|}


<small>''Custom Layonara content (no stock NWN:EE equivalent).''</small>
<small>''Differs from stock NWN:EE in 1 field. Highlighted rows show changes; <ins style="background:#c6efce;">added</ins> and <del style="background:#ffc7ce;">removed</del> words are marked inline within differing cells.''</small>


<small>''Auto-generated from [https://github.com/Layonara/nwn-haks nwn-haks] (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.''</small>
<small>''Auto-generated from [https://github.com/Layonara/nwn-haks nwn-haks] (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.''</small>

Revision as of 17:07, 30 April 2026

(See auto-generated stat block below.)



Field Layonara Stock NWN:EE
Name Confusion Confusion
School Enchantment Enchantment
Innate Level 3 3
Class Progression Bard 3, Wizard / Sorcerer 4, Innate 3 Bard 3, Wizard / Sorcerer 4, Innate 3
Components Verbal, Somatic Verbal, Somatic
Range Medium (20m) Medium (20m)
Valid Targets Creature, Area / Ground, Items, Placeable Creature, Area / Ground, Items, Placeable
Area of Effect Sphere, 5m radius Sphere, 5m radius
Targeting Flags Harms Enemies, Harms Allies Harms Enemies, Harms Allies
Conjuration Time 1.5s 1.5s
Casting Time 1s 1s
Hostile Yes Yes
Uses Concentration Yes Yes
Spontaneously Cast No No
Allowed Metamagic Extend, Quicken, Silent, Still Extend, Quicken, Silent, Still
Spell Type Spell Spell
Impact Script NW_S0_Confusion NW_S0_Confusion
Icon is_Confusion is_Confusion is_Confusion is_Confusion
Description Caster Level(s): Bard 3, Wizard / Sorcerer 4
Innate Level: 3
School: Enchantment
Descriptor(s): Mind-Affecting
Component(s): Verbal, Somatic, Material
Range: Medium
Area of Effect / Target: Large
Duration: 1 Round / Level
Additional Counter Spells: Clarity
Save: Will Negates
Spell Resistance: Yes
Material Component: Walnut

Affected creatures either wander randomly, attack a random target, or simply stand still.
Caster Level(s): Bard 3, Wizard / Sorcerer 4
Innate Level: 3
School: Enchantment
Descriptor(s): Mind-Affecting
Component(s): Verbal, Somatic
Range: Medium
Area of Effect / Target: Large
Duration: 1 Round / Level
Additional Counter Spells: Clarity
Save: Will Negates
Spell Resistance: Yes

Affected creatures either wander randomly, attack a random target, or simply stand still.

Differs from stock NWN:EE in 1 field. Highlighted rows show changes; added and removed words are marked inline within differing cells.

Auto-generated from nwn-haks (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.