(layonara wiki-sync: feat HARPER_SLEEP @ nwn-haks 99d84bcc)
(layonara wiki-sync: spell Sleep @ nwn-haks 41e17e93)
Tag: Manual revert
Line 11: Line 11:
| Sleep
| Sleep
|-
|-
! style="text-align:left; width:18em;" | Uses per Day
! style="text-align:left; width:18em;" | School
| Enchantment
|-
! style="text-align:left; width:18em;" | Innate Level
| 1
| 1
|-
|-
! style="text-align:left; width:18em;" | All Classes Can Use
! style="text-align:left; width:18em;" | Class Progression
| No
| Innate 1
|-
! style="text-align:left; width:18em;" | Components
| Verbal, Somatic
|-
! style="text-align:left; width:18em;" | Range
| Medium (20m)
|-
! style="text-align:left; width:18em;" | Valid Targets
| Creature, Area / Ground, Items, Placeable
|-
! style="text-align:left; width:18em;" | Area of Effect
| Sphere, 5m radius
|-
! style="text-align:left; width:18em;" | Targeting Flags
| Harms Enemies, Harms Allies
|-
! style="text-align:left; width:18em;" | Conjuration Time
| 1.5s
|-
! style="text-align:left; width:18em;" | Casting Time
| 1s
|-
! style="text-align:left; width:18em;" | Hostile
| Yes
|-
! style="text-align:left; width:18em;" | Uses Concentration
| Yes
|-
|-
! style="text-align:left; width:18em;" | Gain Multiple Times
! style="text-align:left; width:18em;" | Spontaneously Cast
| No
| No
|-
|-
! style="text-align:left; width:18em;" | Effects Stack
! style="text-align:left; width:18em;" | Allowed Metamagic
| No
| None
|-
|-
! style="text-align:left; width:18em;" | Uses Action Queue
! style="text-align:left; width:18em;" | Spell Type
| Yes
| Feat
|-
|-
! style="text-align:left; width:18em;" | Spell Trigger
! style="text-align:left; width:18em;" | Triggering Feat
| [[Sleep]]
| [[Sleep]]
|-
|-
! style="text-align:left; width:18em;" | Script Constant
! style="text-align:left; width:18em;" | Impact Script
| <code>FEAT_HARPER_SLEEP</code>
| <code>NW_S0_Sleep</code>
|-
|-
! style="text-align:left; width:18em;" | Icon
! style="text-align:left; width:18em;" | Icon
| [[File:ife_x1hsleep.png|frameless|64px|border|alt=ife_X1HSleep]] <code>ife_X1HSleep</code>
| [[File:is_sleep.png|frameless|64px|border|alt=is_Sleep]] <code>is_Sleep</code>
|-
|-
! style="text-align:left; width:18em;" | Description
! style="text-align:left; width:18em;" | Description
| Type of Feat: Class<br>Prerequisite: Harper Scout level 2.<br>Specifics: A harper scout at 2nd level is able to cast the spell Sleep once per day.<br>Use: Selected.
| Caster Level(s): Bard 1, Druid 1, Ranger 2, Wizard / Sorcerer 1<br>Innate Level: 1<br>School: Enchantment<br>Descriptor(s): Mind-Affecting<br>Component(s): Verbal, Somatic<br>Range: Medium<br>Area of Effect / Target: Huge<br>Duration: 3 Rounds + 1 / Caster Level<br>Additional Counter Spells: Clarity<br>Save: Will Negates<br>Spell Resistance: Yes<br><br>Causes 4 + 1d4 HD of creatures to fall into a comatose slumber, beginning with those with the fewest HD. Creatures with 5 or more HD are unaffected.
|}
|}



Revision as of 17:07, 30 April 2026

(See auto-generated stat block below.)



Name Sleep
School Enchantment
Innate Level 1
Class Progression Innate 1
Components Verbal, Somatic
Range Medium (20m)
Valid Targets Creature, Area / Ground, Items, Placeable
Area of Effect Sphere, 5m radius
Targeting Flags Harms Enemies, Harms Allies
Conjuration Time 1.5s
Casting Time 1s
Hostile Yes
Uses Concentration Yes
Spontaneously Cast No
Allowed Metamagic None
Spell Type Feat
Triggering Feat Sleep
Impact Script NW_S0_Sleep
Icon is_Sleep is_Sleep
Description Caster Level(s): Bard 1, Druid 1, Ranger 2, Wizard / Sorcerer 1
Innate Level: 1
School: Enchantment
Descriptor(s): Mind-Affecting
Component(s): Verbal, Somatic
Range: Medium
Area of Effect / Target: Huge
Duration: 3 Rounds + 1 / Caster Level
Additional Counter Spells: Clarity
Save: Will Negates
Spell Resistance: Yes

Causes 4 + 1d4 HD of creatures to fall into a comatose slumber, beginning with those with the fewest HD. Creatures with 5 or more HD are unaffected.

Identical to stock NWN:EE.

Auto-generated from nwn-haks (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync. __NOAUTOLINKTARGET__