Revision as of 17:13, 30 April 2026
(See auto-generated stat block below.)
| Name
|
Weapon Proficiency (druid)
|
| Uses per Day
|
Unlimited / passive
|
| All Classes Can Use
|
No
|
| Gain Multiple Times
|
No
|
| Effects Stack
|
No
|
| Uses Action Queue
|
Yes
|
| Script Constant
|
FEAT_WEAPON_PROFICIENCY_DRUID
|
| Icon
|
ife_weppro_dru
|
| Description
|
Type of Feat: Special Prerequisite: Druid Level 1. Specifics: This feat allows the character to use the club, dagger, scimitar, sickle, spear, quarterstaff, dart, and sling. Normal: A character cannot equip a weapon he is not proficient in. Use: All druids start with this feat and cannot gain weapon proficiency with any other weapons.
|
Identical to stock NWN:EE.
Auto-generated from nwn-haks (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.