(layonara wiki-sync: skill Spellcraft @ nwn-haks 41e17e93)
 
(layonara wiki-sync: skill Spellcraft @ nwn-haks local)
 
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<small>''Auto-generated from [https://github.com/Layonara/nwn-haks nwn-haks] (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.''</small>
<small>''Auto-generated from [https://github.com/Layonara/nwn-haks nwn-haks] (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.''</small>
[[Category:NWN Skills]]
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Latest revision as of 22:01, 30 April 2026

(See auto-generated stat block below.)


Name Spellcraft
Key Ability Intelligence
Usable Untrained No
All Classes Can Use Yes
Armor Check Penalty Applies No
Hostile Skill No
Script Constant SKILL_SPELLCRAFT
Icon isk_spellcraft isk_spellcraft
Description Ability: Intelligence.
Requires Training: Yes.
Classes: All.

Spellcraft is used to identify spells and to perform counterspells.

Check: A successful check means that the character has identified a spell being cast by an opponent. The DC of this check is equal to 15 + spell level. The character also gains a +1 bonus for every 5 ranks in this skill to all saving throws against spells.
Special: A specialist wizard gets a +2 bonus when dealing with a spell from his specialized school. As well, a successful Spellcraft check is required before your character can attempt to counterspell. The specialist wizard suffers a -5 penalty when dealing with a spell or effect from a prohibited school.
Use: Spellcraft checks are automatic whenever a spell is cast nearby.

Identical to stock NWN:EE.

Auto-generated from nwn-haks (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.