(layonara wiki-sync: spell Magic_Fang @ nwn-haks 99d84bcc)
(layonara wiki-sync: spell Magic_Fang @ nwn-haks local)
 
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<small>''Auto-generated from [https://github.com/Layonara/nwn-haks nwn-haks] (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.''</small>
<small>''Auto-generated from [https://github.com/Layonara/nwn-haks nwn-haks] (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.''</small>
[[Category:NWN Spells]]
[[Category:NWN Conjuration Spells]]
[[Category:NWN Druid Spells]]
[[Category:NWN Ranger Spells]]
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Latest revision as of 22:14, 30 April 2026

(See auto-generated stat block below.)



Name Magic Fang
School Conjuration
Innate Level 1
Class Progression Druid 1, Ranger 1, Innate 1
Components Verbal, Somatic
Range Touch (2.25m)
Valid Targets Self, Items
Conjuration Time 1.5s
Casting Time 1s
Hostile No
Uses Concentration Yes
Spontaneously Cast No
Allowed Metamagic Extend, Quicken, Silent, Still
Spell Type Spell
Impact Script x0_s0_magicfang
Icon is_X1MagFan is_X1MagFan
Description Caster Level(s): Druid 1, Ranger 1
Innate Level: 1
School: Transmutation
Descriptor(s):
Component(s): Verbal, Somatic
Range: Personal
Area of Effect / Target: Caster
Duration: 1 turn / level
Additional Counter Spells:
Save: None
Spell Resistance: No

This spell strengthens the caster's animal companion, giving it +1 to hit and +1 to damage. It also grants the creature the ability to strike as if it were a +1 weapon (so it can bypass other creature's damage reduction).

Identical to stock NWN:EE.

Auto-generated from nwn-haks (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.