(layonara wiki-sync: spell DC_Divine_Wrath @ nwn-haks 41e17e93)
 
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<small>''Auto-generated from [https://github.com/Layonara/nwn-haks nwn-haks] (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.''</small>
<small>''Auto-generated from [https://github.com/Layonara/nwn-haks nwn-haks] (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.''</small>
[[Category:NWN Spells]]
[[Category:NWN Transmutation Spells]]
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Latest revision as of 22:15, 30 April 2026

(See auto-generated stat block below.)



Name Divine Wrath
School Transmutation
Class Progression None
Components Verbal, Somatic
Range Personal (0m)
Valid Targets Self
Conjuration Time 1.5s
Casting Time 1s
Hostile No
Uses Concentration No
Spontaneously Cast No
Allowed Metamagic None
Spell Type Creature Power
Triggering Feat Divine Wrath
Impact Script x2_s2_DivWrath
Icon ife_X2DiviWrth ife_X2DiviWrth
Description Type of Feat: Class
Prerequisite: Champion of Torm level 5.
Specifics: The Champion is able to channel a portion of their deities's power once per day giving them a +3 bonus on attack rolls, damage, and saving throws for a number of rounds equal to their Charisma bonus. They also gain damage reduction of 5/+1. The attack and saving throw bonuses increase by +2 at level 10
Use: Selected

Identical to stock NWN:EE.

Auto-generated from nwn-haks (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.