(layonara wiki-sync: spell Horse_Dismount @ nwn-haks 41e17e93)
 
(layonara wiki-sync: spell Horse_Dismount @ nwn-haks local)
 
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<small>''Auto-generated from [https://github.com/Layonara/nwn-haks nwn-haks] (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.''</small>
<small>''Auto-generated from [https://github.com/Layonara/nwn-haks nwn-haks] (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.''</small>
[[Category:NWN Spells]]
[[Category:NWN Conjuration Spells]]
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Latest revision as of 22:17, 30 April 2026

(See auto-generated stat block below.)



Name Individual Dismount
School Conjuration
Innate Level 1
Class Progression Innate 1
Components -
Range Touch (2.25m)
Valid Targets Self, Creature, Area / Ground, Items, Door, Placeable, Trigger
Conjuration Time 0s
Casting Time 1s
Hostile No
Uses Concentration No
Spontaneously Cast No
Allowed Metamagic None
Spell Type Feat
Master Spell Mount Actions
Triggering Feat feat#71435052
Impact Script x3_s3_horse
Icon ife_x3_dismount ife_x3_dismount
Description Type of Feat: General
Prerequisite: None
Specifics: Use this feat to dismount. Use this feat on a mounted henchman to instruct him or her to dismount.
Use: Selected.

Identical to stock NWN:EE.

Auto-generated from nwn-haks (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.