Weapon Specialization (club): Difference between revisions

(layonara wiki-sync: feat WeapSpeClub @ nwn-haks 41e17e93)
 
(layonara wiki-sync: feat WeapSpeClub @ nwn-haks local)
 
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! style="text-align:left; width:14em;" | Master Feat
! style="text-align:left; width:14em;" | Master Feat
| style="width:42%;" | <code>masterfeat#2</code>
| style="width:42%;" | [[Weapon Specialization]]
| style="width:42%;" | <code>masterfeat#2</code>
| style="width:42%;" | [[Weapon Specialization]]
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! style="text-align:left; width:14em;" | Script Constant
! style="text-align:left; width:14em;" | Script Constant
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<small>''Auto-generated from [https://github.com/Layonara/nwn-haks nwn-haks] (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.''</small>
<small>''Auto-generated from [https://github.com/Layonara/nwn-haks nwn-haks] (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.''</small>
[[Category:NWN Feats]]
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Latest revision as of 22:19, 30 April 2026

(See auto-generated stat block below.)


Field Layonara Stock NWN:EE
Name Weapon Specialization (club) Weapon Specialization (club)
Feat Prerequisites Weapon Focus (club) Weapon Focus (club)
Level / Other Prerequisites min BAB 4 min char level 4; min class level 4; min BAB 4
Uses per Day Unlimited / passive Unlimited / passive
All Classes Can Use No No
Gain Multiple Times No No
Effects Stack No No
Uses Action Queue Yes Yes
Master Feat Weapon Specialization Weapon Specialization
Script Constant FEAT_WEAPON_SPECIALIZATION_CLUB FEAT_WEAPON_SPECIALIZATION_CLUB
Icon ife_wepspec_clu ife_wepspec_clu ife_wepspec_clu ife_wepspec_clu
Description Type of Feat: Special
Prerequisite: Must be a fighter, base attack bonus +4, Weapon Focus in the chosen weapon group.
Specifics: A character with this feat has trained especially hard with a specific weapon group, and gains a +2 damage bonus when using these weapons in combat.
Use: This feat may be selected multiple times, but the effects do not stack. It applies to a new weapon in each case.
Special: Halflings and Gnomes are small creatures and as such they can never use the following Large weapons: dire mace, two-bladed sword, double axe, greataxe, greatsword, halberd, heavy flail, and scythe.
Type of Feat: Special
Prerequisite: Must be a fighter, base attack bonus +4, Weapon Focus in the chosen weapon group.
Specifics: A character with this feat has trained especially hard with a specific weapon group, and gains a +2 damage bonus when using these weapons in combat.
Use: This feat may be selected multiple times, but the effects do not stack. It applies to a new weapon in each case.
Special: Halflings and Gnomes are small creatures and as such they can never use the following Large weapons: dire mace, two-bladed sword, double axe, greataxe, greatsword, halberd, heavy flail, and scythe.

Differs from stock NWN:EE in 1 field. Highlighted rows show changes; added and removed words are marked inline within differing cells.

Auto-generated from nwn-haks (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.