Difference between revisions of "Grimal: City and Town Structures"

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<span class="DROPCAP">D</span>ue to their nomadic life, grimals have little to no cities to call their own. Wherever they can rest, they will make a home for the time they decide to do so. There is little that anyone can do to change their mind once grimals have picked a location.
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Due to their nomadic life, grimals have little to no cities to call their own. Wherever they can rest, they will make a home for the time they decide to do so. There is little that anyone can do to change their mind once grimals have picked a location.
  
 
The few [[grimal]] villages that exist are found in secluded locations. They are mostly sacred grounds to their religion or hunting grounds were legends have sprung from. Nevertheless, these villages have little in the sense of constructed structures'most just blend in with the environment.
 
The few [[grimal]] villages that exist are found in secluded locations. They are mostly sacred grounds to their religion or hunting grounds were legends have sprung from. Nevertheless, these villages have little in the sense of constructed structures'most just blend in with the environment.

Latest revision as of 15:00, 11 March 2019

Due to their nomadic life, grimals have little to no cities to call their own. Wherever they can rest, they will make a home for the time they decide to do so. There is little that anyone can do to change their mind once grimals have picked a location.

The few grimal villages that exist are found in secluded locations. They are mostly sacred grounds to their religion or hunting grounds were legends have sprung from. Nevertheless, these villages have little in the sense of constructed structures'most just blend in with the environment.