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| <small>''Auto-generated from [https://github.com/Layonara/nwn-haks nwn-haks] (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.''</small> | | <small>''Auto-generated from [https://github.com/Layonara/nwn-haks nwn-haks] (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.''</small> |
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| | [[Category:NWN Spells]] |
| | [[Category:NWN Evocation Spells]] |
| | [[Category:NWN Wizard and Sorceror Spells]] |
| <!-- END-AUTOSYNC --> | | <!-- END-AUTOSYNC --> |
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Latest revision as of 22:18, 30 April 2026
(See auto-generated stat block below.)
| Name
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Alantha's Oscillating Orb
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| School
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Evocation
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| Innate Level
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7
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| Class Progression
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Wizard / Sorcerer 7, Innate 7
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| Components
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Verbal, Somatic
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| Range
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Medium (20m)
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| Valid Targets
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Creature, Area / Ground, Items, Door, Placeable
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| Area of Effect
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Sphere, 2m radius
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| Targeting Flags
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Harms Enemies
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| Conjuration Time
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1.5s
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| Casting Time
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1s
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| Hostile
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Yes
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| Uses Concentration
|
Yes
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| Spontaneously Cast
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No
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| Allowed Metamagic
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Empower, Maximize, Quicken, Silent, Still
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| Spell Type
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Spell
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| Impact Script
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wb_crackorb
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| Icon
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is_CrackOrb
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| Description
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Caster Level(s): Wizard / Sorcerer 7 Innate Level: 7 School: Evocation Descriptor(s): Electrical Component(s): Verbal, Somatic Range: Medium Area of Effect / Target: Huge Duration: 1 Round / 3 Levels Additional Counter Spells: Save: Reflex 1/2, Fortitude Negates, Will Negates Spell Resistance: Yes
Calling upon the energy of the air around him, the caster shapes an ever denser crackling orb of electricity which is encased in a magical zone that can detect the passage of enemy creatures. When the field is activated, it explodes, creating a wave of electricity so bright and fierce that it has three effects.
First, upon failing their fortitude check, the electricity is blinding to the surrounding creatures as their eyes are temporarily burned in the resulting wave of lightning. This blindness lasts 3 rounds.
Second, upon failing a will saving throw, creatures will be dazed enough to temporarily slowed in their movement. This slowing effect lasts 3 rounds.
Lastly, the burst of electricity does 1d4 electrical damage per 2 levels of the caster, to a maximum of 20d4.
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Custom Layonara content (no stock NWN:EE equivalent).
Auto-generated from nwn-haks (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.