Death Armor: Difference between revisions

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(layonara wiki-sync: spell Death_Armor @ nwn-haks local)
 
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{{NWN:Spell
{{NWN:Spell
|name=Death Armor
|name=Death Armor
|desc=* Caster Level(s): Wizard / Sorcerer 2
|desc=
* Innate Level: 2
''(See auto-generated stat block below.)''
* School: Necromancy
* Descriptor(s): Magical Armor
* Component(s): Verbal, Somatic, Material
* Range: Personal
* Area of Effect / Target: Caster
* Duration: 4 Turns / Level
* Additional Counter Spells:
* Save: Will negates
* Spell Resistance: Yes
* Material Component: Black Onyx<br /><br />A magical aura surrounds the caster -- injuring creatures that touch it. Any creature striking the caster takes 1d4 points of damage +1 point per caster level (maximum +10). This armor also grants a +2 natural armor bonus.
|icon=is_x2dtharm.png}}
|icon=is_x2dtharm.png}}
<!-- BEGIN-AUTOSYNC v1 -->
{| class="wikitable" style="width:100%;"
|-
! style="width:14em;" | Field !! Layonara !! Stock NWN:EE
|-
! style="text-align:left; width:14em;" | Name
| style="width:42%;" | Death Armor
| style="width:42%;" | Death Armor
|-
! style="text-align:left; width:14em;" | School
| style="width:42%;" | Necromancy
| style="width:42%;" | Necromancy
|-
! style="text-align:left; width:14em;" | Innate Level
| style="width:42%;" | 2
| style="width:42%;" | 2
|-
! style="text-align:left; width:14em;" | Class Progression
| style="width:42%;" | Wizard / Sorcerer 2, Innate 2
| style="width:42%;" | Wizard / Sorcerer 2, Innate 2
|-
! style="text-align:left; width:14em;" | Components
| style="width:42%;" | Verbal, Somatic
| style="width:42%;" | Verbal, Somatic
|-
! style="text-align:left; width:14em;" | Range
| style="width:42%;" | Personal (0m)
| style="width:42%;" | Personal (0m)
|-
! style="text-align:left; width:14em;" | Valid Targets
| style="width:42%;" | Self, Items
| style="width:42%;" | Self, Items
|-
! style="text-align:left; width:14em;" | Conjuration Time
| style="width:42%;" | 1.5s
| style="width:42%;" | 1.5s
|-
! style="text-align:left; width:14em;" | Casting Time
| style="width:42%;" | 1s
| style="width:42%;" | 1s
|-
! style="text-align:left; width:14em;" | Hostile
| style="width:42%;" | No
| style="width:42%;" | No
|-
! style="text-align:left; width:14em;" | Uses Concentration
| style="width:42%;" | Yes
| style="width:42%;" | Yes
|-
! style="text-align:left; width:14em;" | Spontaneously Cast
| style="width:42%;" | No
| style="width:42%;" | No
|-
! style="text-align:left; width:14em;" | Allowed Metamagic
| style="width:42%;" | Extend, Quicken, Silent, Still
| style="width:42%;" | Extend, Quicken, Silent, Still
|-
! style="text-align:left; width:14em;" | Spell Type
| style="width:42%;" | Spell
| style="width:42%;" | Spell
|-
! style="text-align:left; width:14em;" | Impact Script
| style="width:42%;" | <code>X2_S0_DthArm</code>
| style="width:42%;" | <code>X2_S0_DthArm</code>
|-
! style="text-align:left; width:14em;" | Icon
| style="width:42%;" | [[File:is_x2dtharm.png|frameless|64px|border|alt=is_X2DthArm]] <code>is_X2DthArm</code>
| style="width:42%;" | [[File:is_x2dtharm.png|frameless|64px|border|alt=is_X2DthArm]] <code>is_X2DthArm</code>
|- style="background:#fffacd;"
! style="text-align:left; width:14em;" | Description
| style="width:42%;" | Caster Level(s): Wizard / Sorcerer 2<br>Innate Level: 2<br>School: Necromancy<br>Descriptor(s): Magical Armor<br>Component(s): Verbal, <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">Somatic, Material</ins><br>Range: Personal<br>Area of Effect / Target: Caster<br>Duration: <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">4</ins> <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">Turns</ins> / <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">Level</ins><br>Additional Counter Spells:<br>Save: Will negates<br>Spell Resistance: Yes<br><ins style="background:#c6efce; text-decoration:none; padding:0 2px;">Material Component: Black Onyx</ins><br><br>A magical aura surrounds the caster -- injuring creatures that touch it. Any creature striking the caster takes 1d4 points of damage +1 point per caster <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">level</ins> (maximum <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">+10). This armor also grants a +2 natural armor bonus.</ins>
| style="width:42%;" | Caster Level(s): Wizard / Sorcerer 2<br>Innate Level: 2<br>School: Necromancy<br>Descriptor(s): Magical Armor<br>Component(s): Verbal, <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">Somatic</del><br>Range: Personal<br>Area of Effect / Target: Caster<br>Duration: <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">1</del> <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">round</del> / <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">level</del><br>Additional Counter Spells:<br>Save: Will negates<br>Spell Resistance: Yes<br><br>A magical aura surrounds the caster -- injuring creatures that touch it. Any creature striking the caster takes 1d4 points of damage +1 point per <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">2</del> caster <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">levels</del> (maximum <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">+5).</del>
|}
<small>''Differs from stock NWN:EE in 1 field. Highlighted rows show changes; <ins style="background:#c6efce;">added</ins> and <del style="background:#ffc7ce;">removed</del> words are marked inline within differing cells.''</small>
<small>''Auto-generated from [https://github.com/Layonara/nwn-haks nwn-haks] (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.''</small>
[[Category:NWN Spells]]
[[Category:NWN Necromancy Spells]]
[[Category:NWN Wizard and Sorceror Spells]]
<!-- END-AUTOSYNC -->
[[Category:Layonara On NWN]]
[[Category:Layonara On NWN]]
[[Category:NWN Spells]][[Category:NWN Necromancy Spells]][[Category:NWN Wizard and Sorceror Spells]]
[[Category:NWN Spells]][[Category:NWN Necromancy Spells]][[Category:NWN Wizard and Sorceror Spells]]

Latest revision as of 22:15, 30 April 2026

(See auto-generated stat block below.)



Field Layonara Stock NWN:EE
Name Death Armor Death Armor
School Necromancy Necromancy
Innate Level 2 2
Class Progression Wizard / Sorcerer 2, Innate 2 Wizard / Sorcerer 2, Innate 2
Components Verbal, Somatic Verbal, Somatic
Range Personal (0m) Personal (0m)
Valid Targets Self, Items Self, Items
Conjuration Time 1.5s 1.5s
Casting Time 1s 1s
Hostile No No
Uses Concentration Yes Yes
Spontaneously Cast No No
Allowed Metamagic Extend, Quicken, Silent, Still Extend, Quicken, Silent, Still
Spell Type Spell Spell
Impact Script X2_S0_DthArm X2_S0_DthArm
Icon is_X2DthArm is_X2DthArm is_X2DthArm is_X2DthArm
Description Caster Level(s): Wizard / Sorcerer 2
Innate Level: 2
School: Necromancy
Descriptor(s): Magical Armor
Component(s): Verbal, Somatic, Material
Range: Personal
Area of Effect / Target: Caster
Duration: 4 Turns / Level
Additional Counter Spells:
Save: Will negates
Spell Resistance: Yes
Material Component: Black Onyx

A magical aura surrounds the caster -- injuring creatures that touch it. Any creature striking the caster takes 1d4 points of damage +1 point per caster level (maximum +10). This armor also grants a +2 natural armor bonus.
Caster Level(s): Wizard / Sorcerer 2
Innate Level: 2
School: Necromancy
Descriptor(s): Magical Armor
Component(s): Verbal, Somatic
Range: Personal
Area of Effect / Target: Caster
Duration: 1 round / level
Additional Counter Spells:
Save: Will negates
Spell Resistance: Yes

A magical aura surrounds the caster -- injuring creatures that touch it. Any creature striking the caster takes 1d4 points of damage +1 point per 2 caster levels (maximum +5).

Differs from stock NWN:EE in 1 field. Highlighted rows show changes; added and removed words are marked inline within differing cells.

Auto-generated from nwn-haks (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.