Magical Beast: Difference between revisions
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{| class="wikitable" style="width:100%; max-width:48em;" | |||
|- | |||
! style="text-align:left; width:18em;" | Name | |||
| Magical Beast | |||
|- | |||
! style="text-align:left; width:18em;" | Plural | |||
| Magical Beasts | |||
|- | |||
! style="text-align:left; width:18em;" | Player Race | |||
| No | |||
|- | |||
! style="text-align:left; width:18em;" | Ability Adjustments | |||
| None | |||
|- | |||
! style="text-align:left; width:18em;" | Endurance | |||
| 0 | |||
|- | |||
! style="text-align:left; width:18em;" | Adult Age | |||
| 20 | |||
|- | |||
! style="text-align:left; width:18em;" | CR Modifier | |||
| 1 | |||
|- | |||
! style="text-align:left; width:18em;" | Script Constant | |||
| <code>RACIAL_TYPE_MAGICAL_BEAST</code> | |||
|- | |||
! style="text-align:left; width:18em;" | Description | |||
| Magical Beast | |||
|- | |||
! style="text-align:left; width:18em;" | Biography | |||
| Bad Strref | |||
|} | |||
<small>''Identical to stock NWN:EE.''</small> | |||
<small>''Auto-generated from [https://github.com/Layonara/nwn-haks nwn-haks] (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.''</small> | |||
[[Category:NWN Races]] | |||
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Latest revision as of 22:18, 30 April 2026
Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
Examples include:
- Basilisks
- Cockatrices
- Gargoyles
- Manticores
- Sphinxes
| Name | Magical Beast |
|---|---|
| Plural | Magical Beasts |
| Player Race | No |
| Ability Adjustments | None |
| Endurance | 0 |
| Adult Age | 20 |
| CR Modifier | 1 |
| Script Constant | RACIAL_TYPE_MAGICAL_BEAST
|
| Description | Magical Beast |
| Biography | Bad Strref |
Identical to stock NWN:EE.
Auto-generated from nwn-haks (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.