Fighter: Difference between revisions
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** Overwhelming Critical | ** Overwhelming Critical | ||
** Superior [[Initiative]] | ** Superior [[Initiative]] | ||
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{| class="wikitable" style="width:100%; max-width:48em;" | |||
|- | |||
! style="text-align:left; width:18em;" | Name | |||
| Fighter | |||
|- | |||
! style="text-align:left; width:18em;" | Plural | |||
| Fighters | |||
|- | |||
! style="text-align:left; width:18em;" | Player Class | |||
| Yes | |||
|- | |||
! style="text-align:left; width:18em;" | Spell Caster | |||
| No | |||
|- | |||
! style="text-align:left; width:18em;" | Hit Die | |||
| d10 | |||
|- | |||
! style="text-align:left; width:18em;" | Skill Points / Level | |||
| 2 | |||
|- | |||
! style="text-align:left; width:18em;" | Primary Ability | |||
| STR | |||
|- | |||
! style="text-align:left; width:18em;" | Recommended Ability Array | |||
| STR 16, DEX 13, CON 16, WIS 10, INT 10, CHA 9 | |||
|- | |||
! style="text-align:left; width:18em;" | Alignment Restriction | |||
| None | |||
|- | |||
! style="text-align:left; width:18em;" | Max Level | |||
| Unlimited | |||
|- | |||
! style="text-align:left; width:18em;" | Multiclass XP Penalty | |||
| Yes | |||
|- | |||
! style="text-align:left; width:18em;" | Arcane Spell Level Modifier | |||
| 0 | |||
|- | |||
! style="text-align:left; width:18em;" | Divine Spell Level Modifier | |||
| 0 | |||
|- | |||
! style="text-align:left; width:18em;" | Epic Class | |||
| No | |||
|- | |||
! style="text-align:left; width:18em;" | Attack Bonus Table | |||
| <code>CLS_ATK_1</code> | |||
|- | |||
! style="text-align:left; width:18em;" | Saving Throw Table | |||
| <code>CLS_SAVTHR_FIGHT</code> | |||
|- | |||
! style="text-align:left; width:18em;" | Feats Table | |||
| <code>CLS_FEAT_FIGHT</code> | |||
|- | |||
! style="text-align:left; width:18em;" | Bonus Feats Table | |||
| <code>CLS_BFEAT_FIGHT</code> | |||
|- | |||
! style="text-align:left; width:18em;" | Skills Table | |||
| <code>CLS_SKILL_FIGHT</code> | |||
|- | |||
! style="text-align:left; width:18em;" | Script Constant | |||
| <code>CLASS_TYPE_FIGHTER</code> | |||
|- | |||
! style="text-align:left; width:18em;" | Icon | |||
| [[File:ir_fighter.png|frameless|64px|border|alt=IR_FIGHTER]] <code>IR_FIGHTER</code> | |||
|- | |||
! style="text-align:left; width:18em;" | Description | |||
| Fighters can be many things, from soldiers to criminal enforcers. Some see adventure as a way to get rich, while others use their skills to protect the innocent. Fighters have the best all-around fighting capabilities of the PC classes, and they are trained to use all standard weapons and armor. A fighter's rigorous martial training grants him many bonus feats as he progresses, and high-level fighters have access to special melee maneuvers and exotic weapons not available to any other character.<br><br>- Hit Die: d10.<br>- Proficiencies: All simple and martial weapons, all armor, and shields.<br>- Skill Points (*4 at 1st level): 2 + Int Modifier. | |||
|} | |||
<small>''Identical to stock NWN:EE.''</small> | |||
<small>''Auto-generated from [https://github.com/Layonara/nwn-haks nwn-haks] (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.''</small> | |||
[[Category:NWN Classes]] | |||
[[Category:NWN Playable Classes]] | |||
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Latest revision as of 22:18, 30 April 2026
Fighters can be many things, from soldiers to criminal enforcers. Some see adventure as a way to get rich, while others use their skills to protect the innocent. Fighters have the best all-around fighting capabilities of the PC classes, and they are trained to use all standard weapons and armor. A fighter's rigorous martial training grants him many bonus feats as he progresses, and high-level fighters have access to special melee maneuvers and exotic weapons not available to any other character.
- Alignment: Any
- Hit Die: d10
- Proficiencies: Armor (Light, Medium, Heavy), Shields, Weapons (Simple, Martial)
- Skill Points: 2 + Intelligence Modifier
- Class Skills:
- Concentration
- Craft Armor
- Craft Weapon
- Discipline
- Gather Information
- Heal (Skill)
- Lore
- Parry
- High Saving Throw(s): Fortitude
- BAB: Main
Every two levels, the fighter gains a bonus Feat, chosen from a subset of the General Feat List. This bonus feat is in addition to the feats every character gains for advancing in character level.
Having advanced from the ranks of seasoned warriors, the epic fighter is the true master of warfare. More than a mere sword swinger, the epic fighter knows how to defeat his opponents in any arena. Though his journey to achieve this goal has been long and hard, the epic fighter is just starting out on another path; a fledgling in the realm of gods and other powerful beings.
- Hit Die: d10
- Skill Points: 2 + Intelligence Modifier
- Bonus Feats: 22, 24, 26, 28, 30, 32, 34, 36, 38, 40
- Epic Fighter Bonus Feats:
- Armor Skin
- Devastating Critical
- Epic Damage Reduction
- Epic Prowess
- Epic Toughness
- Epic Weapon Focus
- Epic Weapon Specialization
- Improved Whirlwind Attack
- Overwhelming Critical
- Superior Initiative
Identical to stock NWN:EE.
Auto-generated from nwn-haks (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.