Called Shot: Difference between revisions

(Created page with "Type of Feat: General Prerequisite: Base attack bonus of +1 or higher. Specifics: Grants the ability to make a potentially disabling attack against an opponent's arms or leg...")
 
(layonara wiki-sync: feat CShot @ nwn-haks local)
 
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Type of Feat: General
{{NWN:Feat
|name=Called Shot
|desc=
''(See auto-generated stat block below.)''
}}


Prerequisite: Base attack bonus of +1 or higher.
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{| class="wikitable" style="width:100%; max-width:48em;"
|-
! style="text-align:left; width:18em;" | Name
| Called Shot
|-
! style="text-align:left; width:18em;" | Category
| 22
|-
! style="text-align:left; width:18em;" | Level / Other Prerequisites
| min BAB 1
|-
! style="text-align:left; width:18em;" | Uses per Day
| Unlimited / passive
|-
! style="text-align:left; width:18em;" | All Classes Can Use
| Yes
|-
! style="text-align:left; width:18em;" | Gain Multiple Times
| No
|-
! style="text-align:left; width:18em;" | Effects Stack
| No
|-
! style="text-align:left; width:18em;" | Hostile
| Yes
|-
! style="text-align:left; width:18em;" | Uses Action Queue
| Yes
|-
! style="text-align:left; width:18em;" | Script Constant
| <code>FEAT_CALLED_SHOT</code>
|-
! style="text-align:left; width:18em;" | Icon
| [[File:ife_callshot.png|frameless|64px|border|alt=ife_callshot]] <code>ife_callshot</code>
|-
! style="text-align:left; width:18em;" | Description
| Type of Feat: General<br>Prerequisite: Base attack bonus of +1 or higher.<br>Specifics: Grants the ability to make a potentially disabling attack against an opponent's arms or legs. Called shots are made at a -4 penalty, and must overcome the target's Discipline skill check. A successful called shot against the legs reduces the opponent's movement rate by 20% and gives them a -2 to their dexterity. A successful called shot against the arms applies a cumulative -2 penalty to the creature's attack rolls.<br>Use: Selected.
|}


Specifics: Grants the ability to make a potentially disabling attack against an opponent's arms or legs. Called shots are made at a -4 penalty, and must overcome the target's Discipline skill check. A successful called shot against the legs reduces the opponent's movement rate by 20% and gives them a -2 to their dexterity. A successful called shot against the arms applies a cumulative -2 penalty to the creature's attack rolls.
<small>''Identical to stock NWN:EE.''</small>


Use: Selected.
<small>''Auto-generated from [https://github.com/Layonara/nwn-haks nwn-haks] (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.''</small>
 
[[Category:NWN Feats]]
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[[category:NWN Feats]][[category:NWN Fighter Bonus Feats]]
[[category:NWN Feats]][[category:NWN Fighter Bonus Feats]]

Latest revision as of 22:19, 30 April 2026

(See auto-generated stat block below.)


Name Called Shot
Category 22
Level / Other Prerequisites min BAB 1
Uses per Day Unlimited / passive
All Classes Can Use Yes
Gain Multiple Times No
Effects Stack No
Hostile Yes
Uses Action Queue Yes
Script Constant FEAT_CALLED_SHOT
Icon ife_callshot ife_callshot
Description Type of Feat: General
Prerequisite: Base attack bonus of +1 or higher.
Specifics: Grants the ability to make a potentially disabling attack against an opponent's arms or legs. Called shots are made at a -4 penalty, and must overcome the target's Discipline skill check. A successful called shot against the legs reduces the opponent's movement rate by 20% and gives them a -2 to their dexterity. A successful called shot against the arms applies a cumulative -2 penalty to the creature's attack rolls.
Use: Selected.

Identical to stock NWN:EE.

Auto-generated from nwn-haks (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.