Weapon Finesse: Difference between revisions
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| style="width:42%;" | Type of Feat: General<br>Prerequisite: Base attack bonus +1 or higher.<br>Specifics: A character with this feat is adept at using light weapons subtly and effectively, allowing him to make melee attack rolls with his dexterity modifier instead of strength (if his dexterity is higher than his strength).<br>Use: Automatic when using any of the following weapons: dagger, handaxe, kama, kukri, light hammer, light pick, mace, nunchaku, rapier, sai, short sword, sickle, whip, wind fire wheel and unarmed strike. | | style="width:42%;" | Type of Feat: General<br>Prerequisite: Base attack bonus +1 or higher.<br>Specifics: A character with this feat is adept at using light weapons subtly and effectively, allowing him to make melee attack rolls with his dexterity modifier instead of strength (if his dexterity is higher than his strength).<br>Use: Automatic when using any of the following weapons: dagger, handaxe, kama, kukri, light hammer, <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">light pick,</ins> mace, <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">nunchaku,</ins> rapier, <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">sai,</ins> short sword, sickle, <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">whip, wind fire wheel</ins> and unarmed strike. | ||
| style="width:42%;" | Type of Feat: General<br>Prerequisite: Base attack bonus +1 or higher.<br>Specifics: A character with this feat is adept at using light weapons subtly and effectively, allowing him to make melee attack rolls with his dexterity modifier instead of strength (if his dexterity is higher than his strength).<br>Use: Automatic when using any of the following weapons: dagger, handaxe, kama, kukri, light hammer, mace, rapier, short sword, sickle, whip and unarmed strike. | | style="width:42%;" | Type of Feat: General<br>Prerequisite: Base attack bonus +1 or higher.<br>Specifics: A character with this feat is adept at using light weapons subtly and effectively, allowing him to make melee attack rolls with his dexterity modifier instead of strength (if his dexterity is higher than his strength).<br>Use: Automatic when using any of the following weapons: dagger, handaxe, kama, kukri, light hammer, mace, rapier, short sword, sickle, <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">whip</del> and unarmed strike. | ||
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<small>''Differs from stock NWN:EE in 1 field | <small>''Differs from stock NWN:EE in 1 field. Highlighted rows show changes; <ins style="background:#c6efce;">added</ins> and <del style="background:#ffc7ce;">removed</del> words are marked inline within differing cells.''</small> | ||
<small>''Auto-generated from [https://github.com/Layonara/nwn-haks nwn-haks] (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.''</small> | <small>''Auto-generated from [https://github.com/Layonara/nwn-haks nwn-haks] (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.''</small> | ||
<!-- END-AUTOSYNC --> | <!-- END-AUTOSYNC --> | ||
Revision as of 07:32, 30 April 2026
Type of Feat: General
Prerequisite: Base attack bonus +1 or higher.
Specifics: A character with this feat is adept at using light weapons subtly and effectively, allowing him to make melee attack rolls with his dexterity modifier instead of strength (if his dexterity is higher than his strength).
Use: Automatic when using any of the following weapons: dagger, handaxe, kama, katar, kukri, light hammer, light pick, mace, nunchaku, rapier, sai, short sword, sickle, whip, wind fire wheel and unarmed strike.
| Field | Layonara | Stock NWN:EE |
|---|---|---|
| Name | Weapon Finesse | Weapon Finesse |
| Level / Other Prerequisites | min BAB 1 | min BAB 1 |
| Uses per Day | Unlimited / passive | Unlimited / passive |
| All Classes Can Use | Yes | Yes |
| Gain Multiple Times | No | No |
| Effects Stack | No | No |
| Uses Action Queue | Yes | Yes |
| Script Constant | FEAT_WEAPON_FINESSE
|
FEAT_WEAPON_FINESSE
|
| Icon | ife_finesse | ife_finesse |
| Description | Type of Feat: General Prerequisite: Base attack bonus +1 or higher. Specifics: A character with this feat is adept at using light weapons subtly and effectively, allowing him to make melee attack rolls with his dexterity modifier instead of strength (if his dexterity is higher than his strength). Use: Automatic when using any of the following weapons: dagger, handaxe, kama, kukri, light hammer, light pick, mace, nunchaku, rapier, sai, short sword, sickle, whip, wind fire wheel and unarmed strike. |
Type of Feat: General Prerequisite: Base attack bonus +1 or higher. Specifics: A character with this feat is adept at using light weapons subtly and effectively, allowing him to make melee attack rolls with his dexterity modifier instead of strength (if his dexterity is higher than his strength). Use: Automatic when using any of the following weapons: dagger, handaxe, kama, kukri, light hammer, mace, rapier, short sword, sickle, |
Differs from stock NWN:EE in 1 field. Highlighted rows show changes; added and removed words are marked inline within differing cells.
Auto-generated from nwn-haks (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.