Heal: Difference between revisions

3,000 bytes added ,  Thursday at 16:46
layonara wiki-sync: spell Heal @ nwn-haks 99d84bcc
(layonara wiki-sync: skill Heal @ nwn-haks 99d84bcc)
(layonara wiki-sync: spell Heal @ nwn-haks 99d84bcc)
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{{NWN:Spell
{{NWN:Spell
|name=Heal
|name=Heal
|desc=* Caster Level(s): Cleric 6, Druid 7
|desc=
* Innate Level: 6
''(See auto-generated stat block below.)''
* School: Conjuration
* Descriptor(s):
* Component(s): Verbal, Somatic
* Range: Touch
* Area of Effect / Target: Single
* Duration: Instant
* Additional Counter Spells: Harm
* Save: None
* Spell Resistance: Yes<br /><br />The target of Heal has their Hit Points restored by the following dependent on the casters level:<br /><br />15 and under: 10 Hit Points per level
* Levels 16 - 20: 12 Hit Points per Level
* Levels 20+: 15 Hit Points per Level<br /><br />Healing spells have a reverse effect on undead, harming instead of healing them to a maximum number of hitpoints allowed by the caster's level in the above progression (if the number of hitpoints allowed by caster level is greater than the undead creature's total hitpoints they will be reduced to 1d4 hitpoints.)<br /><br />A successful touch attack must first be made when this spell is used against undead.
|icon=is_heal.png}}
|icon=is_heal.png}}


<!-- BEGIN-AUTOSYNC v1 -->
<!-- BEGIN-AUTOSYNC v1 -->
{| class="wikitable" style="width:100%; max-width:48em;"
{| class="wikitable" style="width:100%;"
|-
|-
! style="text-align:left; width:18em;" | Name
! style="width:14em;" | Field !! Layonara !! Stock NWN:EE
| Heal
|-
|-
! style="text-align:left; width:18em;" | Key Ability
! style="text-align:left; width:14em;" | Name
| Wisdom
| style="width:42%;" | Heal
| style="width:42%;" | Heal
|-
|-
! style="text-align:left; width:18em;" | Usable Untrained
! style="text-align:left; width:14em;" | School
| Yes
| style="width:42%;" | Conjuration
| style="width:42%;" | Conjuration
|-
|-
! style="text-align:left; width:18em;" | All Classes Can Use
! style="text-align:left; width:14em;" | Innate Level
| Yes
| style="width:42%;" | 6
| style="width:42%;" | 6
|-
|-
! style="text-align:left; width:18em;" | Armor Check Penalty Applies
! style="text-align:left; width:14em;" | Class Progression
| No
| style="width:42%;" | Cleric 6, Druid 7, Innate 6
| style="width:42%;" | Cleric 6, Druid 7, Innate 6
|-
|-
! style="text-align:left; width:18em;" | Hostile Skill
! style="text-align:left; width:14em;" | Components
| No
| style="width:42%;" | Verbal, Somatic
| style="width:42%;" | Verbal, Somatic
|-
|-
! style="text-align:left; width:18em;" | Max CR
! style="text-align:left; width:14em;" | Range
| 1
| style="width:42%;" | Touch (2.25m)
| style="width:42%;" | Touch (2.25m)
|-
|-
! style="text-align:left; width:18em;" | Script Constant
! style="text-align:left; width:14em;" | Valid Targets
| <code>SKILL_HEAL</code>
| style="width:42%;" | Self, Creature, Items, Placeable
| style="width:42%;" | Self, Creature, Items, Placeable
|-
|-
! style="text-align:left; width:18em;" | Icon
! style="text-align:left; width:14em;" | Conjuration Time
| [[File:isk_heal.png|frameless|64px|border|alt=isk_heal]] <code>isk_heal</code>
| style="width:42%;" | 1.5s
| style="width:42%;" | 1.5s
|-
|-
! style="text-align:left; width:18em;" | Description
! style="text-align:left; width:14em;" | Casting Time
| Ability: Wisdom.<br>Requires Training: No.<br>Classes: All.<br><br>With this skill a character can use a healing kit to cure wounds and heal poisons and diseases.<br><br>Check: To heal poisons and diseases, the healer must make a successful check against their DC. If he is successful, the target is healed and is cured a number of HP equal to the skill roll, plus all modifiers. If the target suffers from no poisons or diseases, it is still cured of damage.<br>Use: Use healing kit on a wounded creature.
| style="width:42%;" | 1s
| style="width:42%;" | 1s
|-
! style="text-align:left; width:14em;" | Hostile
| style="width:42%;" | No
| style="width:42%;" | No
|-
! style="text-align:left; width:14em;" | Uses Concentration
| style="width:42%;" | Yes
| style="width:42%;" | Yes
|-
! style="text-align:left; width:14em;" | Spontaneously Cast
| style="width:42%;" | No
| style="width:42%;" | No
|-
! style="text-align:left; width:14em;" | Allowed Metamagic
| style="width:42%;" | Quicken, Silent, Still
| style="width:42%;" | Quicken, Silent, Still
|-
! style="text-align:left; width:14em;" | Spell Type
| style="width:42%;" | Spell
| style="width:42%;" | Spell
|-
! style="text-align:left; width:14em;" | Impact Script
| style="width:42%;" | <code>NW_S0_Heal</code>
| style="width:42%;" | <code>NW_S0_Heal</code>
|-
! style="text-align:left; width:14em;" | Icon
| style="width:42%;" | [[File:is_heal.png|frameless|64px|border|alt=is_Heal]] <code>is_Heal</code>
| style="width:42%;" | [[File:is_heal.png|frameless|64px|border|alt=is_Heal]] <code>is_Heal</code>
|- style="background:#fffacd;"
! style="text-align:left; width:14em;" | Description
| style="width:42%;" | Caster Level(s): Cleric 6, Druid 7<br>Innate Level: 6<br>School: Conjuration<br>Descriptor(s):<br>Component(s): Verbal, Somatic<br>Range: Touch<br>Area of Effect / Target: Single<br>Duration: Instant<br>Additional Counter Spells: Harm<br>Save: None<br>Spell Resistance: Yes<br><br>The target of Heal <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">has</ins> <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">their</ins> Hit <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">Points</ins> <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">restored by the following dependent on the casters level:<br><br>15 and under: 10 Hit Points per level<br>Levels 16 - 20: 12 Hit Points per Level<br>Levels 20+: 15 Hit Points per Level</ins><br><br>Healing spells have a reverse effect on undead, harming instead of healing them <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">to</ins> <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">a maximum number of hitpoints allowed by the caster's level in the above progression (if the number of hitpoints allowed by caster level is greater than the undead creature's total hitpoints they will be</ins> reduced to 1d4 <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">hitpoints.)</ins><br><br>A successful touch attack must first be made when this spell is used against undead.
| style="width:42%;" | Caster Level(s): Cleric 6, Druid 7<br>Innate Level: 6<br>School: Conjuration<br>Descriptor(s):<br>Component(s): Verbal, Somatic<br>Range: Touch<br>Area of Effect / Target: Single<br>Duration: Instant<br>Additional Counter Spells: Harm<br>Save: None<br>Spell Resistance: Yes<br><br>The target of Heal <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">is</del> <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">restored to full</del> Hit <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">Points.</del> Healing spells have a reverse effect <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">when used</del> on undead, harming instead of healing them <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">(undead</del> <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">are</del> reduced to 1d4 <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">Hit Points with this spell).</del> A successful touch attack must first be made when this spell is used against undead.
|}
|}


<small>''Identical to stock NWN:EE.''</small>
<small>''Differs from stock NWN:EE in 1 field. Highlighted rows show changes; <ins style="background:#c6efce;">added</ins> and <del style="background:#ffc7ce;">removed</del> words are marked inline within differing cells.''</small>


<small>''Auto-generated from [https://github.com/Layonara/nwn-haks nwn-haks] (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.''</small>
<small>''Auto-generated from [https://github.com/Layonara/nwn-haks nwn-haks] (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.''</small>