(layonara wiki-sync: spell Regenerate @ nwn-haks 99d84bcc)
(layonara wiki-sync: spell Regenerate @ nwn-haks local)
 
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<small>''Auto-generated from [https://github.com/Layonara/nwn-haks nwn-haks] (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.''</small>
<small>''Auto-generated from [https://github.com/Layonara/nwn-haks nwn-haks] (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.''</small>
[[Category:NWN Spells]]
[[Category:NWN Conjuration Spells]]
[[Category:NWN Cleric Spells]]
[[Category:NWN Druid Spells]]
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Latest revision as of 22:14, 30 April 2026

(See auto-generated stat block below.)



Name Regenerate
School Conjuration
Innate Level 7
Class Progression Cleric 7, Druid 6, Innate 7
Components Verbal, Somatic
Range Touch (2.25m)
Valid Targets Self, Creature, Items, Placeable
Conjuration Time 1.5s
Casting Time 1s
Hostile No
Uses Concentration Yes
Spontaneously Cast No
Allowed Metamagic Extend, Quicken, Silent, Still
Spell Type Spell
Impact Script NW_S0_Regen
Icon is_Regen is_Regen
Description Caster Level(s): Cleric 7, Druid 6
Innate Level: 7
School: Conjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Single
Duration: 1 Round / Caster Level
Additional Counter Spells:
Save: Harmless
Spell Resistance: No

For the duration of the spell, the target creature gains the ability to regenerate 6 Hit Points every round.

Identical to stock NWN:EE.

Auto-generated from nwn-haks (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.