Wilderness Hide in Plain Sight: Difference between revisions
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<small>''Auto-generated from [https://github.com/Layonara/nwn-haks nwn-haks] (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.''</small> | <small>''Auto-generated from [https://github.com/Layonara/nwn-haks nwn-haks] (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.''</small> | ||
[[Category:NWN Spells]] | |||
[[Category:NWN Abjuration Spells]] | |||
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Latest revision as of 22:18, 30 April 2026
(See auto-generated stat block below.)
| Name | Wilderness Hide in Plain Sight |
|---|---|
| School | Abjuration |
| Innate Level | 1 |
| Class Progression | Innate 1 |
| Components | None |
| Range | Personal (0m) |
| Valid Targets | Self |
| Hostile | No |
| Uses Concentration | No |
| Spontaneously Cast | No |
| Allowed Metamagic | None |
| Spell Type | Feat |
| Triggering Feat | Wilderness Hide in Plain Sight |
| Impact Script | hide_in_plain
|
| Icon | IR_X1_SHADOW
|
| Description | Type of Feat: Class Prerequisite: Ranger Level 17. Specifics: The ranger is able to use the Hide skill within Natural areas even while being observed. Note: This ability will not always be successful in the frenzy of combat -- but disengaging from the enemy before attempting to hide in plain sight will succeed. Note: The determination of a Natural area is done by the module builders, this may be incorrect in some areas, so please experiment. Use: Automatic. |
Custom Layonara content (no stock NWN:EE equivalent).
Auto-generated from nwn-haks (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.