(Imported from text file)
 
(layonara wiki-sync: spell Invisibility @ nwn-haks 99d84bcc)
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{{NWN:Spell
{{NWN:Spell
|name=Invisibility
|name=Invisibility
|desc=* Caster Level(s): Bard 2, Wizard / Sorcerer 2
|desc=
* Innate Level: 2
''(See auto-generated stat block below.)''
* School: Illusion
* Descriptor(s):
* Component(s): Verbal, Somatic, Material
* Range: Touch
* Area of Effect / Target: Single
* Duration: 1 Turn / Level
* Additional Counter Spells: See Invisibility
* Save: Harmless
* Spell Resistance: No
* Material Component: Gum Arabic<br /><br />The target creature becomes invisible and impossible to detect using normal vision. Any attack or spellcasting action taken by the invisible creature will immediately cancel the invisibility.
|icon=is_invisib.png}}
|icon=is_invisib.png}}
<!-- BEGIN-AUTOSYNC v1 -->
{| class="wikitable" style="width:100%; max-width:48em;"
|-
! style="text-align:left; width:18em;" | Name
| Invisibility
|-
! style="text-align:left; width:18em;" | School
| Illusion
|-
! style="text-align:left; width:18em;" | Innate Level
| 2
|-
! style="text-align:left; width:18em;" | Class Progression
| Innate 2
|-
! style="text-align:left; width:18em;" | Components
| Verbal, Somatic
|-
! style="text-align:left; width:18em;" | Range
| Touch (2.25m)
|-
! style="text-align:left; width:18em;" | Valid Targets
| Self, Creature, Items, Placeable
|-
! style="text-align:left; width:18em;" | Conjuration Time
| 1.5s
|-
! style="text-align:left; width:18em;" | Casting Time
| 1s
|-
! style="text-align:left; width:18em;" | Hostile
| No
|-
! style="text-align:left; width:18em;" | Uses Concentration
| Yes
|-
! style="text-align:left; width:18em;" | Spontaneously Cast
| No
|-
! style="text-align:left; width:18em;" | Allowed Metamagic
| None
|-
! style="text-align:left; width:18em;" | Spell Type
| Feat
|-
! style="text-align:left; width:18em;" | Triggering Feat
| [[Invisibility]]
|-
! style="text-align:left; width:18em;" | Impact Script
| <code>NW_S0_Invisib</code>
|-
! style="text-align:left; width:18em;" | Icon
| [[File:is_invisib.png|frameless|64px|border|alt=is_Invisib]] <code>is_Invisib</code>
|-
! style="text-align:left; width:18em;" | Description
| Caster Level(s): Bard 2, Wizard / Sorcerer 2<br>Innate Level: 2<br>School: Illusion<br>Descriptor(s):<br>Component(s): Verbal, Somatic<br>Range: Touch<br>Area of Effect / Target: Single<br>Duration: 1 Turn / Level<br>Additional Counter Spells: See Invisibility<br>Save: Harmless<br>Spell Resistance: No<br><br>The target creature becomes invisible and impossible to detect using normal vision. Any attack or spellcasting action taken by the invisible creature will immediately cancel the invisibility.
|}
<small>''Identical to stock NWN:EE.''</small>
<small>''Auto-generated from [https://github.com/Layonara/nwn-haks nwn-haks] (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.''</small>
<!-- END-AUTOSYNC -->
[[Category:Layonara On NWN]]
[[Category:Layonara On NWN]]
[[Category:NWN Spells]][[Category:NWN Illusion Spells]][[Category:NWN Bard Spells]][[Category:NWN Wizard and Sorceror Spells]]
[[Category:NWN Spells]][[Category:NWN Illusion Spells]][[Category:NWN Bard Spells]][[Category:NWN Wizard and Sorceror Spells]]

Revision as of 16:46, 30 April 2026

(See auto-generated stat block below.)



Name Invisibility
School Illusion
Innate Level 2
Class Progression Innate 2
Components Verbal, Somatic
Range Touch (2.25m)
Valid Targets Self, Creature, Items, Placeable
Conjuration Time 1.5s
Casting Time 1s
Hostile No
Uses Concentration Yes
Spontaneously Cast No
Allowed Metamagic None
Spell Type Feat
Triggering Feat Invisibility
Impact Script NW_S0_Invisib
Icon is_Invisib is_Invisib
Description Caster Level(s): Bard 2, Wizard / Sorcerer 2
Innate Level: 2
School: Illusion
Descriptor(s):
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Single
Duration: 1 Turn / Level
Additional Counter Spells: See Invisibility
Save: Harmless
Spell Resistance: No

The target creature becomes invisible and impossible to detect using normal vision. Any attack or spellcasting action taken by the invisible creature will immediately cancel the invisibility.

Identical to stock NWN:EE.

Auto-generated from nwn-haks (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.