Sunbeam: Difference between revisions

5,260 bytes added ,  Thursday at 16:47
layonara wiki-sync: spell Sunbeam @ nwn-haks 99d84bcc
(Imported from text file)
 
(layonara wiki-sync: spell Sunbeam @ nwn-haks 99d84bcc)
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{{NWN:Spell
{{NWN:Spell
|name=Sunbeam
|name=Sunbeam
|desc=* Caster Level(s): Cleric 8, Druid 8
|desc=
* Innate Level: 8
''(See auto-generated stat block below.)''
* School: Evocation
* Descriptor(s):
* Component(s): Verbal, Somatic
* Range: Medium
* Area of Effect / Target: Colossal
* Duration: 3 Rounds
* Additional Counter Spells: Create Greater Undead
* Save: Reflex Negates
* Spell Resistance: Yes
* Material Component: Holy Symbol<br /><br />The caster summons a globe of divine radiance to blind and burn those within the area of effect. Undead take 1d6 points of divine damage per caster level to a maximum of 25d6. All other monster types take 1d6 points of divine damage per 3 caster levels and are blinded for 3 rounds. A successful Reflex save halves the damage and voids blindness. Any shadows or vampires caught in the area of effect will be instantly slain if they do not make a successful Fortitude save.
|icon=is_sunbeam.png}}
|icon=is_sunbeam.png}}
<!-- BEGIN-AUTOSYNC v1 -->
{| class="wikitable" style="width:100%;"
|-
! style="width:14em;" | Field !! Layonara !! Stock NWN:EE
|-
! style="text-align:left; width:14em;" | Name
| style="width:42%;" | Sunbeam
| style="width:42%;" | Sunbeam
|-
! style="text-align:left; width:14em;" | School
| style="width:42%;" | Evocation
| style="width:42%;" | Evocation
|-
! style="text-align:left; width:14em;" | Innate Level
| style="width:42%;" | 7
| style="width:42%;" | 7
|-
! style="text-align:left; width:14em;" | Class Progression
| style="width:42%;" | Cleric 8, Druid 8, Innate 7
| style="width:42%;" | Cleric 8, Druid 8, Innate 7
|-
! style="text-align:left; width:14em;" | Components
| style="width:42%;" | Verbal, Somatic
| style="width:42%;" | Verbal, Somatic
|-
! style="text-align:left; width:14em;" | Range
| style="width:42%;" | Medium (20m)
| style="width:42%;" | Medium (20m)
|-
! style="text-align:left; width:14em;" | Valid Targets
| style="width:42%;" | Creature, Area / Ground, Items, Placeable
| style="width:42%;" | Creature, Area / Ground, Items, Placeable
|-
! style="text-align:left; width:14em;" | Area of Effect
| style="width:42%;" | Sphere, 10m radius
| style="width:42%;" | Sphere, 10m radius
|-
! style="text-align:left; width:14em;" | Targeting Flags
| style="width:42%;" | Harms Enemies, Harms Allies
| style="width:42%;" | Harms Enemies, Harms Allies
|-
! style="text-align:left; width:14em;" | Conjuration Time
| style="width:42%;" | 1.5s
| style="width:42%;" | 1.5s
|-
! style="text-align:left; width:14em;" | Casting Time
| style="width:42%;" | 1s
| style="width:42%;" | 1s
|-
! style="text-align:left; width:14em;" | Hostile
| style="width:42%;" | Yes
| style="width:42%;" | Yes
|-
! style="text-align:left; width:14em;" | Uses Concentration
| style="width:42%;" | Yes
| style="width:42%;" | Yes
|-
! style="text-align:left; width:14em;" | Spontaneously Cast
| style="width:42%;" | No
| style="width:42%;" | No
|-
! style="text-align:left; width:14em;" | Allowed Metamagic
| style="width:42%;" | Maximize, Quicken, Silent, Still
| style="width:42%;" | Maximize, Quicken, Silent, Still
|-
! style="text-align:left; width:14em;" | Spell Type
| style="width:42%;" | Spell
| style="width:42%;" | Spell
|-
! style="text-align:left; width:14em;" | Impact Script
| style="width:42%;" | <code>NW_S0_Sunbeam</code>
| style="width:42%;" | <code>NW_S0_Sunbeam</code>
|-
! style="text-align:left; width:14em;" | Icon
| style="width:42%;" | [[File:is_sunbeam.png|frameless|64px|border|alt=is_Sunbeam]] <code>is_Sunbeam</code>
| style="width:42%;" | [[File:is_sunbeam.png|frameless|64px|border|alt=is_Sunbeam]] <code>is_Sunbeam</code>
|- style="background:#fffacd;"
! style="text-align:left; width:14em;" | Description
| style="width:42%;" | Caster Level(s): Cleric 8, Druid 8<br>Innate Level: 8<br>School: Evocation<br>Descriptor(s): <br>Component(s): Verbal, Somatic<br>Range: Medium<br>Area of Effect / Target: Colossal<br>Duration: 3 Rounds<br>Additional Counter Spells: Create Greater Undead<br>Save: Reflex Negates<br>Spell Resistance: Yes<br><ins style="background:#c6efce; text-decoration:none; padding:0 2px;">Material Component: Holy Symbol</ins><br><br>The caster summons a globe of divine radiance to blind and burn those within the area of effect. Undead take 1d6 points of divine damage per caster <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">level</ins> to a maximum of <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">25d6.</ins> All other monster types take <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">1d6</ins> points of divine <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">damage per 3 caster levels</ins> and are blinded for 3 rounds. A successful Reflex save halves the damage and voids <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">blindness.</ins> <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">Any</ins> <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">shadows or vampires caught in the area of effect will be instantly slain if they do not make a successful Fortitude save.</ins>
| style="width:42%;" | Caster Level(s): Cleric 8, Druid 8<br>Innate Level: 8<br>School: Evocation<br>Descriptor(s):<br>Component(s): Verbal, Somatic<br>Range: Medium<br>Area of Effect / Target: Colossal<br>Duration: 3 Rounds<br>Additional Counter Spells: Create Greater Undead<br>Save: Reflex Negates<br>Spell Resistance: Yes<br><br>The caster summons a globe of divine radiance to blind and burn those within the area of effect. Undead take 1d6 points of divine damage per caster <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">level,</del> to a maximum of <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">20d6.</del> All other monster types take <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">3d6</del> points of divine <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">damage,</del> and are blinded for 3 rounds. A successful Reflex save halves the damage <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">for undead</del> and voids <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">blindness</del> <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">for</del> <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">others.</del>
|}
<small>''Differs from stock NWN:EE in 1 field. Highlighted rows show changes; <ins style="background:#c6efce;">added</ins> and <del style="background:#ffc7ce;">removed</del> words are marked inline within differing cells.''</small>
<small>''Auto-generated from [https://github.com/Layonara/nwn-haks nwn-haks] (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.''</small>
<!-- END-AUTOSYNC -->
[[Category:Layonara On NWN]]
[[Category:Layonara On NWN]]
[[Category:NWN Spells]][[Category:NWN Evocation Spells]][[Category:NWN Cleric Spells]][[Category:NWN Druid Spells]]
[[Category:NWN Spells]][[Category:NWN Evocation Spells]][[Category:NWN Cleric Spells]][[Category:NWN Druid Spells]]