Druid: Difference between revisions

29 bytes removed ,  11 March 2019
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<span class="DROPCAP">D</span>ruids gain power not by ruling nature but by being at one with it. They hate the unnatural, including aberrations or [[undead]], and destroy them where possible. [[Druids]] receive spells from nature, not the gods, and can gain an array of powers as they gain experience, including the ability to take the shapes of animals. A druid is often accompanied by an [[animal]] companion. The weapons and armor of a druid are restricted by their traditional oaths, not simply training. A druid's [[Wisdom]] score should be high, as this determines the maximum spell level that they can cast.
Druids gain power not by ruling nature but by being at one with it. They hate the unnatural, including aberrations or [[undead]], and destroy them where possible. [[Druids]] receive spells from nature, not the gods, and can gain an array of powers as they gain experience, including the ability to take the shapes of animals. A druid is often accompanied by an [[animal]] companion. The weapons and armor of a druid are restricted by their traditional oaths, not simply training. A druid's [[Wisdom]] score should be high, as this determines the maximum spell level that they can cast.


* Alignment: Any Neutral
* Alignment: Any Neutral