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(layonara wiki-sync: spell Flame_Weapon @ nwn-haks 99d84bcc) |
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{{NWN:Spell | {{NWN:Spell | ||
|name=Flame Weapon | |name=Flame Weapon | ||
|desc= | |desc= | ||
''(See auto-generated stat block below.)'' | |||
|icon=is_x2flmeweap.png}} | |||
<!-- BEGIN-AUTOSYNC v1 --> | |||
{| class="wikitable" style="width:100%;" | |||
|- | |||
! style="width:14em;" | Field !! Layonara !! Stock NWN:EE | |||
|- | |||
! style="text-align:left; width:14em;" | Name | |||
| style="width:42%;" | Flame Weapon | |||
| style="width:42%;" | Flame Weapon | |||
|- | |||
! style="text-align:left; width:14em;" | School | |||
| style="width:42%;" | Evocation | |||
| style="width:42%;" | Evocation | |||
|- | |||
! style="text-align:left; width:14em;" | Innate Level | |||
| style="width:42%;" | 2 | |||
| style="width:42%;" | 2 | |||
|- | |||
! style="text-align:left; width:14em;" | Class Progression | |||
| style="width:42%;" | Wizard / Sorcerer 2, Innate 2 | |||
| style="width:42%;" | Wizard / Sorcerer 2, Innate 2 | |||
|- | |||
! style="text-align:left; width:14em;" | Components | |||
| style="width:42%;" | Verbal, Somatic | |||
| style="width:42%;" | Verbal, Somatic | |||
|- | |||
! style="text-align:left; width:14em;" | Range | |||
| style="width:42%;" | Touch (2.25m) | |||
| style="width:42%;" | Touch (2.25m) | |||
|- | |||
! style="text-align:left; width:14em;" | Valid Targets | |||
| style="width:42%;" | Self, Creature, Items | |||
| style="width:42%;" | Self, Creature, Items | |||
|- | |||
! style="text-align:left; width:14em;" | Conjuration Time | |||
| style="width:42%;" | 1.5s | |||
| style="width:42%;" | 1.5s | |||
|- | |||
! style="text-align:left; width:14em;" | Casting Time | |||
| style="width:42%;" | 1s | |||
| style="width:42%;" | 1s | |||
|- | |||
! style="text-align:left; width:14em;" | Hostile | |||
| style="width:42%;" | No | |||
| style="width:42%;" | No | |||
|- | |||
! style="text-align:left; width:14em;" | Uses Concentration | |||
| style="width:42%;" | Yes | |||
| style="width:42%;" | Yes | |||
|- | |||
! style="text-align:left; width:14em;" | Spontaneously Cast | |||
| style="width:42%;" | No | |||
| style="width:42%;" | No | |||
|- | |||
! style="text-align:left; width:14em;" | Allowed Metamagic | |||
| style="width:42%;" | Extend, Quicken, Silent, Still | |||
| style="width:42%;" | Extend, Quicken, Silent, Still | |||
|- | |||
! style="text-align:left; width:14em;" | Spell Type | |||
| style="width:42%;" | Spell | |||
| style="width:42%;" | Spell | |||
|- style="background:#fffacd;" | |||
! style="text-align:left; width:14em;" | Impact Script | |||
| style="width:42%;" | <ins style="background:#c6efce; text-decoration:none; padding:0 2px;"><code>lay_onhitfire</code></ins> | |||
| style="width:42%;" | <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;"><code>X2_S0_FlmeWeap</code></del> | |||
|- | |||
! style="text-align:left; width:14em;" | Icon | |||
| style="width:42%;" | [[File:is_x2flmeweap.png|frameless|64px|border|alt=is_X2FlmeWeap]] <code>is_X2FlmeWeap</code> | |||
| style="width:42%;" | [[File:is_x2flmeweap.png|frameless|64px|border|alt=is_X2FlmeWeap]] <code>is_X2FlmeWeap</code> | |||
|- style="background:#fffacd;" | |||
! style="text-align:left; width:14em;" | Description | |||
| style="width:42%;" | Caster Level(s): Wizard / Sorcerer 2<br>Innate Level: 2<br>School: Evocation<br>Descriptor(s): Weapon Enchantment<br>Component(s): Verbal, Somatic<br>Range: Touch<br>Area of Effect / Target: <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">Creature, Weapon</ins> or <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">Gloves</ins><br>Duration: 1 <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">Turn</ins> / Level<br>Additional Counter Spells: <br>Save: None<br>Spell Resistance: No<br><br><ins style="background:#c6efce; text-decoration:none; padding:0 2px;">A</ins> <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">successful</ins> <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">hit</ins> <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">will</ins> <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">do</ins> 1d4 points of <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">damage,</ins> +1 per <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">five</ins> caster <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">levels</ins> <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">(maximum</ins> of <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">+8)</ins> <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">of fire damage. The caster</ins> can <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">either</ins> target a specific weapon or <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">gloves in his inventory or</ins> a creature <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">to</ins> <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">enchant</ins> <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">the weapon the creature is wielding or gloves if they are not wielding anything. If a ranged weapon is targeted or the target creature is wielding a ranged weapon all equipped ammunition will have the fire damage property.</ins><br> | |||
| style="width:42%;" | Caster Level(s): Wizard / Sorcerer 2<br>Innate Level: 2<br>School: Evocation<br>Descriptor(s): Weapon Enchantment<br>Component(s): Verbal, Somatic<br>Range: Touch<br>Area of Effect / Target: <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">Creature</del> or <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">Melee Weapon</del><br>Duration: 1 <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">Minute</del> / Level<br>Additional Counter Spells:<br>Save: None<br>Spell Resistance: No<br><br><del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">Sets</del> <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">a</del> <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">melee</del> <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">weapon</del> <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">aflame, granting</del> 1d4 points of <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">fire damage</del> +1 per caster <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">level</del> <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">to a maximum</del> of <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">+10.</del> <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">You</del> can target a specific weapon or a creature <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">with</del> <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">this</del> <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">spell.</del><br> | |||
|} | |||
<small>''Differs from stock NWN:EE in 2 fields. Highlighted rows show changes; <ins style="background:#c6efce;">added</ins> and <del style="background:#ffc7ce;">removed</del> words are marked inline within differing cells.''</small> | |||
<small>''Auto-generated from [https://github.com/Layonara/nwn-haks nwn-haks] (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.''</small> | |||
<!-- END-AUTOSYNC --> | |||
[[Category:Layonara On NWN]] | [[Category:Layonara On NWN]] | ||
[[Category:NWN Spells]][[Category:NWN Evocation Spells]][[Category:NWN Wizard and Sorceror Spells]] | [[Category:NWN Spells]][[Category:NWN Evocation Spells]][[Category:NWN Wizard and Sorceror Spells]] | ||