(layonara wiki-sync: skill Taunt @ nwn-haks 41e17e93)
 
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<small>''Auto-generated from [https://github.com/Layonara/nwn-haks nwn-haks] (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.''</small>
<small>''Auto-generated from [https://github.com/Layonara/nwn-haks nwn-haks] (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.''</small>
[[Category:NWN Skills]]
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Latest revision as of 22:01, 30 April 2026

(See auto-generated stat block below.)


Name Taunt
Key Ability Charisma
Usable Untrained Yes
All Classes Can Use Yes
Armor Check Penalty Applies No
Hostile Skill Yes
Max CR 1
Script Constant SKILL_TAUNT
Icon isk_taunt isk_taunt
Description Ability: Charisma.
Requires Training: No.
Classes: All.

Taunt is used to provoke an enemy into dropping his guard for a short time.

Check: The DC is a concentration check made by the target against the character's Taunt skill roll. It is considered an attack. If the taunt is successful, the opponent suffers an Armor Class penalty equal to the difference between the taunt roll and the defender's roll (to a max of a -6 penalty) for 5 rounds. The target will also suffer a 30% chance of spell failure, if they don't resist the taunt.
Special: Taunt penalties are not cumulative.
Use: Select skill and then target creature.

Identical to stock NWN:EE.

Auto-generated from nwn-haks (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.