(layonara wiki-sync: skill UseMagicDevice @ nwn-haks 41e17e93)
 
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<small>''Auto-generated from [https://github.com/Layonara/nwn-haks nwn-haks] (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.''</small>
<small>''Auto-generated from [https://github.com/Layonara/nwn-haks nwn-haks] (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.''</small>
[[Category:NWN Skills]]
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Latest revision as of 22:02, 30 April 2026

(See auto-generated stat block below.)


Name Use Magic Device
Key Ability Charisma
Usable Untrained No
All Classes Can Use No
Armor Check Penalty Applies No
Hostile Skill No
Script Constant SKILL_USE_MAGIC_DEVICE
Icon isk_magicdev isk_magicdev
Description Ability: Charisma.
Requires Training: Yes.
Classes: Bard and Rogue.

A successful Use Magic Device check allows the character to use a magic item as if he had a required class, race, or alignment.

Check: The base DC is determined by the value of the item, and modified by the type of emulation the character is attempting. If the character attempts to emulate a specific race, the DC increases by 5; if he attempts to emulate a specific alignment, the DC increases by 10. Emulating a specific class does not modify the base DC.
Use: Automatically applied whenever a character attempts to use or equip an item normally unusable by his class, race, or alignment.

Identical to stock NWN:EE.

Auto-generated from nwn-haks (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.