(layonara wiki-sync: feat UncannyDodge1 @ nwn-haks 99d84bcc)
(layonara wiki-sync: feat UncannyDodge1 @ nwn-haks local)
 
Line 42: Line 42:


<small>''Auto-generated from [https://github.com/Layonara/nwn-haks nwn-haks] (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.''</small>
<small>''Auto-generated from [https://github.com/Layonara/nwn-haks nwn-haks] (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.''</small>
[[Category:NWN Feats]]
<!-- END-AUTOSYNC -->
<!-- END-AUTOSYNC -->


[[category: NWN Feats]]
[[category: NWN Feats]]

Latest revision as of 22:21, 30 April 2026

(See auto-generated stat block below.)


Name Uncanny Dodge I
Uses per Day Unlimited / passive
All Classes Can Use No
Gain Multiple Times No
Effects Stack No
Uses Action Queue Yes
Successor Feat Uncanny Dodge II
Script Constant FEAT_UNCANNY_DODGE_1
Icon ife_uncdodge ife_uncdodge
Description Type of Feat: Class
Prerequisite: Barbarian level 2, rogue level 3, shadowdancer level 2 or assassin level 2.
Specifics: The character retains his Dex bonus to AC, even if caught flat-footed or attacked by a hidden or invisible creature.
Use: Automatic.

Identical to stock NWN:EE.

Auto-generated from nwn-haks (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.