Animate Dead (Feat): Difference between revisions
(layonara wiki-sync: feat FEAT_ANIMATE_DEAD @ nwn-haks 41e17e93) |
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<small>''Auto-generated from [https://github.com/Layonara/nwn-haks nwn-haks] (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.''</small> | <small>''Auto-generated from [https://github.com/Layonara/nwn-haks nwn-haks] (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.''</small> | ||
[[Category:NWN Feats]] | |||
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Latest revision as of 22:27, 30 April 2026
(See auto-generated stat block below.)
| Name | Animate Dead |
|---|---|
| Category | 15 |
| Uses per Day | 1 |
| Target Self | Yes |
| All Classes Can Use | No |
| Gain Multiple Times | No |
| Effects Stack | No |
| Uses Action Queue | Yes |
| Spell Trigger | Animate Dead |
| Script Constant | FEAT_ANIMATE_DEAD
|
| Icon | ife_X2SpAniDed
|
| Description | Type of Feat: Class Prerequisite: Pale Master level 2. Specifics: Once per day a Pale Master may animate dead as a spell-like ability. Use: Selected. |
Identical to stock NWN:EE.
Auto-generated from nwn-haks (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.