(layonara wiki-sync: spell Gate @ nwn-haks 99d84bcc)
(layonara wiki-sync: spell Gate @ nwn-haks local)
 
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<small>''Auto-generated from [https://github.com/Layonara/nwn-haks nwn-haks] (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.''</small>
<small>''Auto-generated from [https://github.com/Layonara/nwn-haks nwn-haks] (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.''</small>
[[Category:NWN Spells]]
[[Category:NWN Conjuration Spells]]
[[Category:NWN Cleric Spells]]
[[Category:NWN Wizard and Sorceror Spells]]
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Latest revision as of 23:05, 30 April 2026

(See auto-generated stat block below.)



Field Layonara Stock NWN:EE
Name Gate Gate
School Conjuration Conjuration
Innate Level 9 9
Class Progression Cleric 9, Wizard / Sorcerer 9, Innate 9 Cleric 9, Wizard / Sorcerer 9, Innate 9
Components Verbal, Somatic Verbal, Somatic
Range Medium (20m) Medium (20m)
Valid Targets Area / Ground, Items, Placeable Area / Ground, Items, Placeable
Conjuration Time 1.5s 1.5s
Casting Time 1s 1s
Hostile No No
Uses Concentration Yes Yes
Spontaneously Cast No No
Allowed Metamagic Extend, Quicken, Silent, Still Extend, Quicken, Silent, Still
Spell Type Spell Spell
Impact Script NW_S0_Gate NW_S0_Gate
Icon is_Gate is_Gate is_Gate is_Gate
Description Caster Level(s): Cleric 9, Wizard / Sorcerer 9
Innate Level: 9
School: Conjuration
Descriptor(s):
Component(s): Verbal, Somatic, Material
Range: Medium
Area of Effect / Target: Point
Duration: 1 Round / Level
Additional Counter Spells:
Save: None
Spell Resistance: None
Spell Component: Alignment Based Vial of Blood

* Blood of a Saint
* Blood of a Virgin
* Blood of the Caster


This powerful summoning spell opens a portal to another plane, bringing forth a powerful being from a realm aligned to the caster. This being is bound to the caster's will for the duration of the spell, acting as a faithful servant of indomitable will. However, the sheer strength required to perform this summoning forces the caster to protect him or herself against the creature being conjured.

The caster must be
protected by the effects of Protection from Alignment, Magic Circle versus Alignment, or Aura versus Alignment or fail upon the summoning and perhaps even confront the creature brought forth.

Furthermore,
sanctified blood must be used to properly perform this conjuration. Good aligned characters requiring the Blood of a willing Saint, evil characters using the Blood from a Virgin, and neutrally aligned characters using their own Blood extracted with a special Ceremonial Dagger.
Caster Level(s): Cleric 9, Wizard / Sorcerer 9
Innate Level: 9
School: Conjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Medium
Area of Effect / Target: Point
Duration: 1 Round / Level
Additional Counter Spells:
Save: None
Spell Resistance: None

This powerful summoning spell opens a portal to another plane, calling forth a Balor. If the caster is protected by the effects of Protection from Evil, Magic Circle versus Evil, or Aura versus Evil, the Balor becomes their faithful and loyal servant. If the caster is not so protected, the Balor attempts to destroy them.

Differs from stock NWN:EE in 1 field. Highlighted rows show changes; added and removed words are marked inline within differing cells.

Auto-generated from nwn-haks (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync. __NOAUTOLINKS__