Difference between revisions of "Crafting Under the Influence"
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− | The Crafting system in Layonara is derived from CNR, the crafting system developed by [http://nwvault.ign.com/View.php?view=Scripts.Detail&id=340 David Bobeck and Gary Corcoran]. The difficulty involved in crafting a given item is partially dependent on the crafting character's ability scores. Artificially depressing these scores, whether through intoxication, poisoning, or a curse (self-inflicted or otherwise), in order to make a given item more "challenging," is considered an abuse of the crafting system, and is against the server rules. | + | The Crafting system in [[Layonara]] is derived from CNR, the crafting system developed by [http://nwvault.ign.com/View.php?view=Scripts.Detail&id=340 David Bobeck and Gary Corcoran]. The difficulty involved in crafting a given item is partially dependent on the crafting character's ability scores. Artificially depressing these scores, whether through intoxication, poisoning, or a curse (self-inflicted or otherwise), in order to make a given item more "challenging," is considered an abuse of the crafting system, and is against the server rules. |
A character may, however, remove any and all "buffing" items that provide them with an ability score ''bonus''. | A character may, however, remove any and all "buffing" items that provide them with an ability score ''bonus''. |
Latest revision as of 21:40, 9 March 2019
The Crafting system in Layonara is derived from CNR, the crafting system developed by David Bobeck and Gary Corcoran. The difficulty involved in crafting a given item is partially dependent on the crafting character's ability scores. Artificially depressing these scores, whether through intoxication, poisoning, or a curse (self-inflicted or otherwise), in order to make a given item more "challenging," is considered an abuse of the crafting system, and is against the server rules.
A character may, however, remove any and all "buffing" items that provide them with an ability score bonus.