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Dexterity measures agility, reflexes, and balance. This ability is most important for [[Rogues]], but also for characters who typically wear [[light]] or medium armor (Barbarians and [[Rangers]]) or none at all (Monks, [[Wizards]], and [[Sorcerers]]), or for any character who wants to be a skilled archer. Your dexterity modifier is added to all Reflex saving throws. | Dexterity measures agility, reflexes, and balance. This ability is most important for [[Rogues]], but also for characters who typically wear [[light]] or medium armor (Barbarians and [[Rangers]]) or none at all (Monks, [[Wizards]], and [[Sorcerers]]), or for any character who wants to be a skilled archer. Your dexterity modifier is added to all Reflex saving throws. | ||
Notes: | |||
* Any creature that can move has at least 1 point of Dexterity. | * Any creature that can move has at least 1 point of Dexterity. | ||