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Their primary focus is on [[Strength]]; the stronger the flame the better. Followers of the flame are typically self-centered and are considered arrogant at times. They have the utmost confidence in their strength and ability and often act on impulse. They are always willing to show just how capable they are. | Their primary focus is on [[Strength]]; the stronger the flame the better. Followers of the flame are typically self-centered and are considered arrogant at times. They have the utmost confidence in their strength and ability and often act on impulse. They are always willing to show just how capable they are. | ||
<span class="UNDERSCORE">Requirements</span>: | |||
* Minimum STR of 13 | * Minimum STR of 13 | ||
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They are often seen meditating by a lake or stream and sought out for their advice. However, the advice they give is not always as straight-forward as is hoped for. | They are often seen meditating by a lake or stream and sought out for their advice. However, the advice they give is not always as straight-forward as is hoped for. | ||
<span class="UNDERSCORE">Requirements</span>: | |||
* Minimum WIS of 13 | * Minimum WIS of 13 | ||
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Their primary focus is on [[Dexterity]]. These followers are adept at weaving in and out of battle, striking and retreating, much like the blowing of the wind. As air and wind cannot be seen, they also try to be whispers in the air, staying hidden until they strike. They believe there is not one path one can take, but many. They are often guarded in their interaction with others and keep to themselves. | Their primary focus is on [[Dexterity]]. These followers are adept at weaving in and out of battle, striking and retreating, much like the blowing of the wind. As air and wind cannot be seen, they also try to be whispers in the air, staying hidden until they strike. They believe there is not one path one can take, but many. They are often guarded in their interaction with others and keep to themselves. | ||
<span class="UNDERSCORE">Requirements</span>: | |||
* Minimum DEX of 13 | * Minimum DEX of 13 | ||
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Their primary focus is on [[Constitution]]. These are the followers that will stand in the way of anything, inflexible like mountains, approaching things head on. They are hardy and resilient and once set on a path they will not be turned easily. The balance is built upon the Foundations of Earth. These followers are very forthcoming and giving of their time and attention. They are protectors of nature. | Their primary focus is on [[Constitution]]. These are the followers that will stand in the way of anything, inflexible like mountains, approaching things head on. They are hardy and resilient and once set on a path they will not be turned easily. The balance is built upon the Foundations of Earth. These followers are very forthcoming and giving of their time and attention. They are protectors of nature. | ||
<span class="UNDERSCORE">Requirements</span>: | |||
* Minimum CON of 13 | * Minimum CON of 13 | ||
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* <span class="UNDERSCORE">Weapons</span>: None. They prefer to do everything with their hands. Gloves are acceptable. Foundations of the Earth prefer to enhance their gloves with silver or titanium | * <span class="UNDERSCORE">Weapons</span>: None. They prefer to do everything with their hands. Gloves are acceptable. Foundations of the Earth prefer to enhance their gloves with silver or titanium | ||
Notes: | |||
* The Path of Elemental balance can either be joined via CDQ, or characters can start out as members upon character creation. If a character joins upon character creation, they need to take certain feats to stay in line with their chosen path. | * The Path of Elemental balance can either be joined via CDQ, or characters can start out as members upon character creation. If a character joins upon character creation, they need to take certain feats to stay in line with their chosen path. | ||
* The feats mentioned above are feats players are expected to take when members of this order. It is not needed to have all these feats prior to joining. | * The feats mentioned above are feats players are expected to take when members of this order. It is not needed to have all these feats prior to joining. | ||