Disarm

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(See auto-generated stat block below.)


Name Disarm
Category 22
Ability Prerequisites INT 13
Uses per Day Unlimited / passive
All Classes Can Use Yes
Gain Multiple Times No
Effects Stack No
Hostile Yes
Uses Action Queue Yes
Successor Feat Improved Disarm
Script Constant FEAT_DISARM
Icon ife_disarm ife_disarm
Description Type of Feat: General
Prerequisite: Int 13+.
Required for: Improved Disarm.
Specifics: The character can attempt to disarm an opponent in melee combat. Attempting a disarm applies a -6 penalty to the character's attack roll, and the combatant with the larger weapon gains a +4 bonus per size category of difference. A successful hit deals normal damage, and if the opponent fails a Discipline check then the weapon flies from the opponent's hands.
Use: Selected. A disarm attempt provokes an attack of opportunity.

Identical to stock NWN:EE.

Auto-generated from nwn-haks (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.