Epic Palemaster

Revision as of 22:28, 30 April 2026 by Orth (talk | contribs) (layonara wiki-sync: feat FEAT_EPIC_PALE_MASTER @ nwn-haks local)
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(See auto-generated stat block below.)


Name Epic Palemaster
Level / Other Prerequisites epic
Uses per Day Unlimited / passive
All Classes Can Use No
Gain Multiple Times No
Effects Stack No
Uses Action Queue Yes
Script Constant FEAT_EPIC_PALE_MASTER
Icon ife_X2EpPALEMA ife_X2EpPALEMA
Description Your bond with the undead continues to grow as you become the epic pale master.

Hit Die: d6
Skill Points at Each Additional Level: 2+ Int Modifier
Bonus Feats: The epic pale master gains a bonus feat every three levels
Special
Boneskin: Improves by +2 for every four levels past level 8.
Undead Graft: Can use this supernatural attack an additional time per day for every 3 levels gained.
Death Master Touch: The DC to resist the deadly effect of the epic pale master's touch raises by +1 each 2 levels past level 10.
Deathless Vigor: This feat now grants 5 hit points every five levels.
Epic Spells: From level 15 on, the Epic Spells are added to the list of bonus feats the pale master can choose from.

Epic Pale Master Bonus Feats List:
Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Energy Resistance, Epic Spell Focus, Epic Spell Penetration, Improved Combat Casting.

Identical to stock NWN:EE.

Auto-generated from nwn-haks (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.