(See auto-generated stat block below.)
| Field |
Layonara |
Stock NWN:EE
|
| Name
|
Raise Dead
|
Raise Dead
|
| School
|
Conjuration
|
Conjuration
|
| Innate Level
|
5
|
5
|
| Class Progression
|
Cleric 5, Innate 5
|
Cleric 5, Innate 5
|
| Components
|
Verbal, Somatic
|
Verbal, Somatic
|
| Range
|
Touch (2.25m)
|
Touch (2.25m)
|
| Valid Targets
|
Creature, Items, Placeable
|
Creature, Items, Placeable
|
| Conjuration Time
|
1.5s
|
1.5s
|
| Casting Time
|
1s
|
1s
|
| Hostile
|
No
|
No
|
| Uses Concentration
|
Yes
|
Yes
|
| Spontaneously Cast
|
No
|
No
|
| Allowed Metamagic
|
Quicken, Silent, Still
|
Quicken, Silent, Still
|
| Spell Type
|
Spell
|
Spell
|
| Impact Script
|
NW_S0_RaisDead
|
NW_S0_RaisDead
|
| Icon
|
is_RaisDead
|
is_RaisDead
|
| Description
|
Caster Level(s): Cleric 5 Innate Level: 5 School: Conjuration Descriptor(s): Component(s): Verbal, Somatic, Material Range: Touch Area of Effect / Target: Single Duration: Instant Additional Counter Spells: Save: Harmless Spell Resistance: No
Returns a single target corpse to life with full Hit Points. The time required for the target to recover from death is double that of Resurrection.
* If you Raise Dead a follower of a god whom your deity has Enemy feelings, regardless if they have a stone or not, you will lose 5000xp * If you Raise Dead a follower of a god whom your deity has Unfriendly feelings, if they do not have a soul stone, you will lose 4000xp * If you Raise Dead a follower of a god whom your deity has Neutral feelings, if they do not have a soul stone, you will lose 2500xp * If you Raise Dead a follower of a god whom your deity has Friendly feelings, if they do not have a soul stone, you will lose 1500xp * If you Raise Dead a follower of a god whom your deity is Allied or the same Deity as the caster, regardless if they have a stone or not, you will not lose xp.
|
Caster Level(s): Cleric 5 Innate Level: 5 School: Conjuration Descriptor(s): Component(s): Verbal, Somatic Range: Touch Area of Effect / Target: Single Duration: Instant Additional Counter Spells: Save: Harmless Spell Resistance: No
Returns one target corpse to life. The raised character returns to life with only 1 Hit Point.
|
Differs from stock NWN:EE in 1 field. Highlighted rows show changes; added and removed words are marked inline within differing cells.
Auto-generated from nwn-haks (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.