Flesh to Stone

Revision as of 16:48, 30 April 2026 by Orth (talk | contribs) (layonara wiki-sync: spell Flesh_to_stone @ nwn-haks 99d84bcc)

(See auto-generated stat block below.)



Field Layonara Stock NWN:EE
Name Flesh to Stone Flesh to Stone
School Transmutation Transmutation
Innate Level 6 6
Class Progression Wizard / Sorcerer 6, Innate 6 Wizard / Sorcerer 6, Innate 6
Components Verbal, Somatic Verbal, Somatic
Range Medium (20m) Medium (20m)
Valid Targets Creature, Items Creature, Items
Conjuration Time 1.5s 1.5s
Casting Time 1s 1s
Hostile Yes Yes
Uses Concentration Yes Yes
Spontaneously Cast No No
Allowed Metamagic Extend, Quicken, Silent, Still Extend, Quicken, Silent, Still
Spell Type Spell Spell
Impact Script x0_s0_fleshsto x0_s0_fleshsto
Icon is_X1FlsSto is_X1FlsSto is_X1FlsSto is_X1FlsSto
Description Caster Level(s): Wizard / Sorcerer 6
Innate Level: 6
School: Transmutation
Descriptor(s):
Component(s): Verbal, Somatic, Material
Range: Medium
Area of Effect / Target: Single
Duration: 3 rounds per level.
Additional Counter Spells: Stone to Flesh
Save: Fortitude
Spell Resistance: Yes
Material Component: Powdered Limestone

The subject and all possessions it carries turns into a mindless, inert statue. Only a stone to flesh spell can restore the subject to normal.
Caster Level(s): Wizard / Sorcerer 6
Innate Level: 6
School: Transmutation
Descriptor(s):
Component(s): Verbal, Somatic
Range: Medium
Area of Effect / Target: Single
Duration: Permanent*
Additional Counter Spells: Stone to flesh
Save: Fortitude
Spell Resistance: Yes

The subject and all possessions it carries turns into a mindless, inert statue. Only a stone to flesh spell can restore the subject to normal.
* Under Normal difficulty or easier, the duration is one round per caster level. Higher difficulty settings make the petrification permanent. As well, if the caster rests, any creatures turned to stone by him will be restored, as if the stone to flesh spell had been cast upon them.

Differs from stock NWN:EE in 1 field. Highlighted rows show changes; added and removed words are marked inline within differing cells.

Auto-generated from nwn-haks (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.